A special edition of Ask Cryptic has appeared with an interview with the company's most recent addition Bill Roper.
Bill Roper, previously of Blizzard and the now defunct Flagship Studios, took some time out to answer questions about Champions Online, his joining Crypric Studios, MMOs and the demise of Flagship. Here's a quick snip:
What's one of the core lessons you learned from how things went down with HGL? (SaintKairos)
While we learn from our successes, we probably learn more from our shortcomings. Hellgate: London was a game that had some great elements, and sorely under-delivered on others, making for a very uneven experience. Having the time to polish the content that exists and ensure smooth play and functionality isn’t as easy as it seems, but it has been a part of the plan on Champions Online since well before I came onboard. It is better to have less content that’s highly tuned than scads of it that’s haphazardly executed.
The full interview can be found in the new Ask Cryptic column.
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