Bioware has told IncGamers about the "stunning" combat system in its upcoming MMO, Star Wars: The Old Republic.
Lead game designer James Ohlen said the development team has been working on "dynamic, visceral" combat in The Old Republic and, whilst it still needs some refining, so far the results have been "really impressive".
"[W]e want it to look very “Star Warsy”", said Ohlen.
"When you swing your lightsaber at an enemy, they’ll either block it, dodge it, or it’ll make contact and that contact will be very attention-getting."
"What we don’t want are instances where the only way you can tell what’s going on in combat is by looking at the numbers, the animations and effects", he added.
"When you see some gameplay videos, you’ll see that combat is not only exciting to take part in, it’s also stunning to simply watch."
Look out for part two of our interview with Ohlen coming tomorrow.
Read part one in full here.
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