The Far Cry 2 developer interview continues with part two of our discussion with narrative director Patrick Redding.
In This part of the interview, Patrick discusses the game's vehicle and weapon damage and how they plan to keep the game fun while keeping the realism. Also discussed is the game's environment and how they have implemented the vegetation and environments that populate the game.
Patrick also goes over the map editor, one of the game's features that shooter fans are looking forward in Far Cry 2.
If you missed part one of the interview you can find that in our TV section. Part two can be viewed below and part three will be going live shortly.
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