Warhammer Online seems to be doing OK for its first week, we've yet to see how it fares after the free trial month runs out, but the game's creators, Mythic, have certainly alienated one group of gamers already by excluding them from playing the game at all - Mac users.
World of Warcraft can be played on a Mac, so can the highly successful Spore, but for some reason, Mythic decided not to bother making a Mac version of WAR. Warhammer Online, which has been hyped as the first possible WoW-Killer to date, is going to need all the subscribers it can get to live up to its reputation - have Mythic made a fatal error by leaving out this growing market?
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