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Spore Sales Priority
 Tamer Asfahani 

The Spore team, headed by Will Wright, decided long ago that it game scores were not as important as sales.

Speaking to MTV Multiplayer, Will Wright said that "[we] were very focused, if anything, on making a game for more casual players," focusing on the depth of Spore, which is greater that that of the Sims brand.

Unfaltered by the varying reviews, Wright has said that he wasn’t so fussed about the feedback.

"A lot of the reviews I've read have said that the Space Stage was far and away the best and they were disappointed by the earlier stages because they were too simple. Other people have said the Creature Stage is their favorite and that the Space Stage seems too complicated... There hasn't been any consistent feedback."

Just as long as the game sells, ‘eh Will?

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