Australia's Office of Film and Literature Classification (OFLC) had refused to classify Bethesda's post-apocalyptic RPG, Fallout 3. According to Kotaku, which has secured excerpts from the OFLC report, the reason behind the ban is drugs.
The problem apparently lies in the game's use of "chems" which increase some player attributes at the expense of others. Each chem is represented by an icon and the OFLC feels these icons are too realistic.
"Corresponding with the list of various "chems" are small visual representation of the drugs, these include syringes, tablets, pillbottles, a crack-type pipe and blister packs", says the report. "In the Board's view these realistic visual representations of drugs and their delivery method bring the "science-fiction" drugs in line with"real-world" drugs."
Fallout 3 is not the first game to fall foul of the Aussie censors. Recently, Dark Sector was refused classification by the OFLC due to its boring -sorry- violent content.
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