"Metal Gear Solid 2 Substance, the follow-up to Konami of Europe's best-selling Metal Gear Solid 2: Sons..."
| Publisher: | Konami |
| Developer: | Konami |
| Released: | 01 Jan 1970 |
| Genre | Strategy |
| Platform |
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Metal Gear Solid 2 Substance, the follow-up to Konami of Europe's best-selling Metal Gear Solid 2: Sons of Liberty for PlayStation 2 will be released for the XboxTM video game system from Microsoft and PlayStation 2 in Spring 2003. The game will boast all new missions, characters and settings created by the series' legendary creator, Hideo Kojima.
Metal Gear Solid 2 Substance features the same ground breaking stealth-based action of its predecessor, with players guiding a series of characters through key terrorist situations. The new game marks series' hero Solid Snake's first appearance for Xbox, while PlayStation 2 owners will delight in Metal Gear Solid 2 Substance's five new 'Snake Tales' that complement the main objectives, with Solid Snake despatched on a series of stand alone missions.
Supplementing the twisting plot and new 'Snake Tales' are over 200 new VR missions. Acting as tests of skill, these remove the game's central heroes from the front line and place them in a series of fiendish virtual reality environments where logic and reality can be altered to create the ultimate tests of endurance.
These missions have allowed Kojima-san and his team to further extend the stunning realism of the Metal Gear franchise's graphics, with huge guards, target ranges and seemingly insurmountable odds pushing the player's abilities to the very limit.



