Standard Blog
Go! Filter
Login Register Password?
Hidden and Dangerous 2

"The Virtual Armed Forces is in an hour of need and has officially called upon all PC gamers to join its..."

Publisher: Take2
Developer: Illusion Softworks
Released: 01 Jan 1970
Genre Strategy
Platform

The Virtual Armed Forces is in an hour of need and has officially called upon all PC gamers to join its ranks and fight in a Second World War. This fall, PC gamers everywhere will receive a draft notification reporting them to their local PC game store for their participation in a top-secret mission: Project Hidden & Dangerous 2. High-end computer and video game publisher GodGames, a subsidiary of Take-Two Interactive Software, Inc. (NASDAQ-TTWO), and game developer Illusion Softworks, today announced the development of Hidden & Dangerous 2, the highly anticipated sequel to the critically acclaimed PC game Hidden & Dangerous. Hidden & Dangerous 2 will be released in this fall for the PC and distributed by Jack of All Games, another Take-Two subsidiary.

Guns get blasting in this first and third person tactical shooter that builds upon the tremendous success of its predecessor. Players will be challenged by the game's unique blend of action, strategy and tactics in more than 20 complex missions over nine different campaigns. Sweat will be dripping down virtual soldier's faces in locations throughout the world, from the lush jungles of Burma to the harsh deserts of Africa. And for a full-on frontal assault, Hidden & Dangerous 2 will feature multiplayer modes including Cooperative and Deathmatch play, with the option to play as Axis forces. "Hidden & Dangerous was a true hit," said Mike Wilson, CEO of GodGames. "With Hidden & Dangerous 2, we are going to deliver more action, more combat and more speed that is sure to get heads spinning."

Commanding unstoppable power, gamers will recruit and control the Special Operations Executive Section through the most perilous covert missions behind enemy lines during World War II. Each critical decision made affects the gamer's country and ultimately the success of the mission and survival of the team.

Tension mounts as the game plunges players in a true-to-life combat zone created through sophisticated motion capture animation, dynamic lighting and shadows, and highly realistic character movement and action. Players have a multitude of vehicle choices including trucks, tanks, motorcycles and planes.

Latest Stuff

 

Fifa 13 [Interview] - What's new to the game? Part 1Fifa 13 [Interview] - What's new to the game? P...
Evolution is the name of the game this year, so what's improved?

Dragon's Dogma [Review] - A JRPG with a western edgeDragon's Dogma [Review] - A JRPG with a western...
A mixing of worlds, a worthwhile exercise?

Sleeping Dogs [Preview] - Undercover in an open-worldSleeping Dogs [Preview] - Undercover in an open...
Welcome to Hong Kong.

Dirt Showdown [Review] - Spin-off or spin-out?Dirt Showdown [Review] - Spin-off or spin-out?
The rally series adds a touch of destruction.

F1 Online [Preview] - Massively multiplayer online racerF1 Online [Preview] - Massively multiplayer onl...
Racer, management sim and MMO rolled into one, with a dash of DRS.

Lost Planet 3 [Preview] - Looks a lot like a rebootLost Planet 3 [Preview] - Looks a lot like a re...
It's all gone survival horror.

Ghost Recon: Future Soldier [Review] - Faux-tactical shootingsGhost Recon: Future Soldier [Review] - Faux-tac...
Does the mix of stealth and action work?

XCOM: Enemy Unknown [Preview] - Space InvadingXCOM: Enemy Unknown [Preview] - Space Invading
Can Firaxis usher in a welcome alien return?

Diablo III [Review] - Bloody hellDiablo III [Review] - Bloody hell
Was it worth the 12 year wait?

Dirt Showdown [Interview] - Crafting destructionDirt Showdown [Interview] - Crafting destruction
Producer Iain Smith talks us through the carnage.