Alan Wake developer Remedy Entertainment is terrified of game spoilers hitting the internet early.
Speaking to G4TV back at the Tokyo Game Show, Remedy's managing director Matias Myllyrinne said "I think we're going to be insanely careful about how much of the story we reveal."
"We'll clearly discuss with some of our friends at Microsoft whether we can even give the ending for the game for anybody's preview. I'd like to hold it back, [I] don't want anybody to spoil it for the audience. That's just my personal feeling," explained Myllyrinne, who then went on to make an analogy which spoiled the ending for The Sixth Sense in what was presumably a fit of irony.
"I don't want to do that. I think there's more to it than that, but people can piece these things together" Myllyrinne added. "They start to gather the puzzle and then all of a sudden [the whole story is] online..."
Understandable for early preview code, certainly, but we hope he's not talking about review. It'll be difficult to comment on the story in such a story-centric game if we don't know the whole thing, after all.
Then again, it's not like his fears are unfounded - the ending of Harry Potter's final book was online prior to the book's launch, and that's far from the only thing to be spoiled. If copies are shipped out to stores in advance of launch, though, it might be hard to prevent staff from playing through it and posting things up. A tricky one, to be sure.
Alan Wake is due out on Xbox 360 in Spring 2010, with a PC release currently postponed indefinitely.
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