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Scribblenauts

"Scribblenauts is a puzzle game letting players use anything they can think of to solve it."

Publisher: Warner Bros Interactive
Developer: 5th Cell
Released: 01 Oct 2010
Genre
Platform

Scribblenauts is an emergent puzzle action video game in development by 5th Cell for the Nintendo DS. The game is published through Warner Bros. Interactive Entertainment and will be released in September 2009 in North America and Australia and October 2009 in the United Kingdom. It is the third Nintendo DS video game made by 5th Cell, the first two being Drawn to Life and Lock's Quest. The objective of Scribblenauts, as implied by its catchphrase "Write Anything, Solve Everything", is to complete puzzles to collect "Starites", helped by the player's ability to summon objects out of a database of tens of thousands by writing an object's name on the touchscreen. The game is considered by its developers to help promote emergent gameplay by challenging the player to solve its puzzles within certain limitations or through multiple unique solutions.

Jeremiah Slaczka, creator of Scribblenauts, envisioned the game as a combination of solving life situation puzzles alongside Mad Libs. His vision was brought to realization through the "Objectnaut" engine created by 5th Cell's technical director, Marius Fahlbusch. Objectnaut allowed for a data driven approach, and a significant portion of the development time was spent researching nouns and their properties, and categorizing them into the Objectnaut database. This, along with the simplistic art designs of 5th Cell's Edison Yan, allowed for the team to easily add new words to the database without expending much effort to program new behavior.

Scribblenauts was first shown in a playable form at the 2009 Electronic Entertainment Expo, and became a sleeper hit, winning several "Best of Show" awards, being the first portable console game to win such praise.

       
08 Mar 2010 08 Mar 2010 08 Mar 2010 08 Mar 2010
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Scribblenauts Review on gamrReview