Shipping in 2010, Command & Conquer 4 will introduce a multitude of innovations to the to the classic fast and fluid Command & Conquer gameplay while retaining the core compulsions that fans have come to love over the series’ history. Introducing new class-based gameplay, mobile bases and persistent player progression throughout all game modes, Command & Conquer 4 offers players new, innovative and compelling strategic depth.
The story of Command & Conquer 4 takes place after the events of
the critically acclaimed Command & Conquer 3: Tiberium Wars™. The
year is 2062 and humanity is at the brink of extinction. With only six
years left until the mysterious crystalline structure Tiberium renders
the earth entirely uninhabitable, the two opposing factions – Global
Defense Initiative (GDI) and the Brotherhood of Nod – inevitably find
themselves in desperation for the same cause: to stop Tiberium from
extinguishing mankind. The unthinkable becomes reality and Nod’s
enigmatic leader Kane takes off for GDI headquarters. What is Kane
planning in the heart of his enemies’ base? Command & Conquer 4
draws the epic conclusion to the beloved Tiberium universe, where fans
will learn the fate of Earth, Nod, Tiberium, GDI and most importantly,
Kane’s motivations behind his decade-long plan.
In addition to
the two campaigns on the epic battles of GDI and Nod, which players
will get to conquer alone or in a cooperative mode, Command &
Conquer 4 will also feature a new 5v5 objective-based multiplayer mode,
promoting teamwork and cooperation and delivering a social
real-time-strategy experience never seen before in a Command &
Conquer game.
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