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Max Payne 3
Publisher: Rockstar
Developer: Rockstar
Release date: 01 Jun 2012
Genre Action
Platform

The third game in the series will be set in Sao Paulo, Brazil, 12 years after Max Payne 12. Max has aged, and now sports a scruffy beard and a bald (shaved?) head, working in private security for a wealthy family, addicted to painkillers. The addiction will tie in to the gameplay, but it's not specified how.

Max Payne 3 will use Rockstar's RAGE engine from GTA4 and feature a highly destructable environment and a cover system. However, the cover system is "not the focus of the game," like some other games, says Rockstar's Rob Nelson. The gameplay will be similar to the previous Payne titles, but the team took "the elements of traditional Max and expanded it out so the game becomes gun ballet, or gun-fu, or whatever you want to call it."

More details:

  • Takes place 12 years after Max Payne 3, he's now bald and beardy.
  • Max is a broken man. He moved to Sao Paulo, to escape the demons of New York.
  • Max is now addicted to painkillers, which will play a part in gameplay.
  • The game has "fully destructible environments".
  • A Cover system will be implemented, but not making the game into a cover-shoot-move-cover-shoot gameplay.
  • Max can now use human shields.
  • Rockstar used scanning equipment to help capture the real-life feel of the Sao Paulo ghettos, which apparently caused some issues getting through customs.
  • Rockstar Vancouver will develop the game instead of creator Remedy.
  • Sao Paulo will have battles in "urban ghetto" locales.
  • Bullet Time is now "more visceral and ultra-violent."
  • Online multiplayer is in, but no details.
  • Powered by Rockstar's RAGE technology (GTA4, Red Red Redemption).


Max Payne will ship this winter for PC, Xbox 360, and PS 3.

       
14 May 2012 14 May 2012 14 May 2012 14 May 2012
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Other Sources

Max Payne 3 Review on gamrReview