Standard Blog
Go! Filter
Login Register Password?
Wildlife Park

"WILDLIFE PARK uses sophisticated life simulation procedures based on a complex requirement system in..."

Publisher: Koch Media
Developer: NovaTrix
Released: 01 Jan 1970
Genre RPG
Platform

WILDLIFE PARK uses sophisticated life simulation procedures based on a complex requirement system in order to simulate 45 different species of mammals, reptiles, birds and marine creatures. The animals will only be happy if their enclosures are equipped with everything they need to satisfy their requirements in terms of food, movement and socialization. Otherwise they will become aggressive and endanger the safety of the park and its visitors.

You are about to embark on a career as a manager of a zoological park, where you will have to handle development projects, breeding programs and crisis management jobs all over the world. Just treat the creatures entrusted to you with care and provide them with an environment as natural to them as possible, then you will have a free hand to do as you please.

Latest Stuff

 

Sleeping Dogs [Preview] - Undercover in an open-worldSleeping Dogs [Preview] - Undercover in an open...
Welcome to Hong Kong.

Dirt Showdown [Review] - Spin-off or spin-out?Dirt Showdown [Review] - Spin-off or spin-out?
The rally series adds a touch of destruction.

F1 Online [Preview] - Massively multiplayer online racerF1 Online [Preview] - Massively multiplayer onl...
Racer, management sim and MMO rolled into one, with a dash of DRS.

Lost Planet 3 [Preview] - Looks a lot like a rebootLost Planet 3 [Preview] - Looks a lot like a re...
It's all gone survival horror.

Ghost Recon: Future Soldier [Review] - Faux-tactical shootingsGhost Recon: Future Soldier [Review] - Faux-tac...
Does the mix of stealth and action work?

XCOM: Enemy Unknown [Preview] - Space InvadingXCOM: Enemy Unknown [Preview] - Space Invading
Can Firaxis usher in a welcome alien return?

Diablo III [Review] - Bloody hellDiablo III [Review] - Bloody hell
Was it worth the 12 year wait?

Dirt Showdown [Interview] - Crafting destructionDirt Showdown [Interview] - Crafting destruction
Producer Iain Smith talks us through the carnage.

Torchlight 2 [Preview] - Shining brightTorchlight 2 [Preview] - Shining bright
Re-stoking the Ember.

SimCity [Interview] - Building a multiplayer worldSimCity [Interview] - Building a multiplayer world
Talking sandbox creation with producer Jason Haber.

 
 

Other Sources

Wildlife Park Review on gamrReview