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<link>http://www.incgamers.com</link>
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<lastBuildDate>Fri, 10 Feb 2012 12:15:55 +0100</lastBuildDate>
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<title>Metal Gear Solid: Snake Eater 3D</title>
<link>http://www.incgamers.com//4787/metal-gear-solid-snake-eater-3d</link>
<guid>http://www.incgamers.com//4787/</guid>
<description></description>
<pubDate>Tue, 10 Jan 2012 15:56:32 +0100</pubDate>
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<title>Mass Effect 3</title>
<link>http://www.incgamers.com//4412/mass-effect-3</link>
<guid>http://www.incgamers.com//4412/</guid>
<description>The third and final game in the Mass Effect trilogy is tentatively set for release sometime between Q3 and Q4 2011. Casey Hudson commented that Mass Effect 3 &quot;will be easier because we don't have to worry about continuity into the next one.&quot;However, decisions will still be imported from Mass Effect 2 to Mass Effect 3, as to keep continuity within the series. Casey also said in an interview at the Consumer Electronics Show that BioWare is already at work on Mass Effect 3. Also, Casey Hudson stated that Mass Effect 3 will complete the story arc of Commander Shepard, and will pull in over 1,000 variables from Mass Effect and Mass Effect 2 to shape how players experience the final chapter.&lt;br /&gt;</description>
<pubDate>Mon, 06 Jun 2011 21:35:40 +0200</pubDate>
</item>
<item>
<title>Silent Hill HD Collection</title>
<link>http://www.incgamers.com//4390/silent-hill-hd-collection</link>
<guid>http://www.incgamers.com//4390/</guid>
<description>Silent Hill 2 and 3, retouched in HD.</description>
<pubDate>Fri, 03 Jun 2011 02:53:43 +0200</pubDate>
</item>
<item>
<title>Silent Hill HD Collection</title>
<link>http://www.incgamers.com//4389/silent-hill-hd-collection</link>
<guid>http://www.incgamers.com//4389/</guid>
<description>Silent Hill 2 and 3, retouched in HD.</description>
<pubDate>Fri, 03 Jun 2011 02:53:43 +0200</pubDate>
</item>
<item>
<title>Mass Effect 3</title>
<link>http://www.incgamers.com//3825/mass-effect-3</link>
<guid>http://www.incgamers.com//3825/</guid>
<description>The third and final game in the Mass Effect trilogy is tentatively set for release sometime between Q3 and Q4 2011. Casey Hudson commented that Mass Effect 3 &quot;will be easier because we don't have to worry about continuity into the next one.&quot;However, decisions will still be imported from Mass Effect 2 to Mass Effect 3, as to keep continuity within the series. Casey also said in an interview at the Consumer Electronics Show that BioWare is already at work on Mass Effect 3. Also, Casey Hudson stated that Mass Effect 3 will complete the story arc of Commander Shepard, and will pull in over 1,000 variables from Mass Effect and Mass Effect 2 to shape how players experience the final chapter.&lt;br /&gt;</description>
<pubDate>Wed, 04 Aug 2010 15:42:28 +0200</pubDate>
</item>
<item>
<title>Mass Effect 3</title>
<link>http://www.incgamers.com//3824/mass-effect-3</link>
<guid>http://www.incgamers.com//3824/</guid>
<description>The third and final game in the Mass Effect trilogy is tentatively set for release sometime between Q3 and Q4 2011. Casey Hudson commented that Mass Effect 3 &quot;will be easier because we don't have to worry about continuity into the next one.&quot;However, decisions will still be imported from Mass Effect 2 to Mass Effect 3, as to keep continuity within the series. Casey also said in an interview at the Consumer Electronics Show that BioWare is already at work on Mass Effect 3. Also, Casey Hudson stated that Mass Effect 3 will complete the story arc of Commander Shepard, and will pull in over 1,000 variables from Mass Effect and Mass Effect 2 to shape how players experience the final chapter.&lt;br /&gt;</description>
<pubDate>Wed, 04 Aug 2010 15:42:27 +0200</pubDate>
</item>
<item>
<title>Street Fighter X Tekken</title>
<link>http://www.incgamers.com//3784/street-fighter-x-tekken</link>
<guid>http://www.incgamers.com//3784/</guid>
<description>Utilising the same technology that powered Street FighterTM IV &amp; Super Street FighterTM IV, TekkenTM characters such as Kazuya Mishima and Nina Williams will make the transition into the Street FighterTM universe having been re-imagined using the much loved art style of these seminal titles; while retaining their unique characteristics and signature moves as they go head to head with classic brawlers from the Street Fighter franchise in what promises to be the ultimate match up.As in Street Fighter IV, gameplay will feature fully realised 3D character models battling for domination in both new and familiar highly detailed 2D environments that are brought to life with engaging animations. In addition to modes such as Versus and Training that will feature new enhancements to make the fighting experience more in-depth and enjoyable, Street Fighter X Tekken will include Tag Team combat where players select two fighters to deliver knockout assist attacks and special combos.</description>
<pubDate>Sun, 25 Jul 2010 05:46:13 +0200</pubDate>
</item>
<item>
<title>Street Fighter X Tekken</title>
<link>http://www.incgamers.com//3783/street-fighter-x-tekken</link>
<guid>http://www.incgamers.com//3783/</guid>
<description>Utilising the same technology that powered Street FighterTM IV &amp; Super Street FighterTM IV, TekkenTM characters such as Kazuya Mishima and Nina Williams will make the transition into the Street FighterTM universe having been re-imagined using the much loved art style of these seminal titles; while retaining their unique characteristics and signature moves as they go head to head with classic brawlers from the Street Fighter franchise in what promises to be the ultimate match up.As in Street Fighter IV, gameplay will feature fully realised 3D character models battling for domination in both new and familiar highly detailed 2D environments that are brought to life with engaging animations. In addition to modes such as Versus and Training that will feature new enhancements to make the fighting experience more in-depth and enjoyable, Street Fighter X Tekken will include Tag Team combat where players select two fighters to deliver knockout assist attacks and special combos.</description>
<pubDate>Sun, 25 Jul 2010 05:45:17 +0200</pubDate>
</item>
<item>
<title>Vessel</title>
<link>http://www.incgamers.com//4815/vessel</link>
<guid>http://www.incgamers.com//4815/</guid>
<description>Fluid-physics platformer.</description>
<pubDate>Fri, 20 Jan 2012 19:44:12 +0100</pubDate>
</item>
<item>
<title>Ninja Gaiden Sigma Plus (VITA)</title>
<link>http://www.incgamers.com//4824/ninja-gaiden-sigma-plus-vita</link>
<guid>http://www.incgamers.com//4824/</guid>
<description>Players will be able to relive the story of the celebrated action hit NINJA GAIDEN SIGMA originally developed for the PlayStation®3 through a whole new dimension. Utilizing the interactive features of the PlayStation®Vita handheld system including the touchscreen, gyro sensor, and the rear touch pad, NINJA GAIDEN SIGMA PLUS will challenge even the most seasoned ninja. Fans can rediscover enemies through coordinated attacks with the front and rear touch controls.</description>
<pubDate>Fri, 27 Jan 2012 19:19:41 +0100</pubDate>
</item>
<item>
<title>Smash 'n' Survive</title>
<link>http://www.incgamers.com//4802/smash-n-survive</link>
<guid>http://www.incgamers.com//4802/</guid>
<description>PlayStation Network &quot;vehicle brawler&quot;. Features 30 vehicles and 10 tracks.</description>
<pubDate>Wed, 18 Jan 2012 13:05:48 +0100</pubDate>
</item>
<item>
<title>Alan Wake's American Nightmare</title>
<link>http://www.incgamers.com//4745/alan-wakes-american-nightmare</link>
<guid>http://www.incgamers.com//4745/</guid>
<description>The upcoming downloadable Alan Wake title continues the saga.</description>
<pubDate>Sun, 11 Dec 2011 05:48:02 +0100</pubDate>
</item>
<item>
<title>Motorstorm RC</title>
<link>http://www.incgamers.com//4717/motorstorm-rc</link>
<guid>http://www.incgamers.com//4717/</guid>
<description>Spin-off from the Motorstorm series in which you control radio-controlled cars from an isometric viewpoint. Playable - cross-platform - between PS3 and PS Vita.</description>
<pubDate>Wed, 23 Nov 2011 22:23:42 +0100</pubDate>
</item>
<item>
<title>Asura's Wrath</title>
<link>http://www.incgamers.com//3948/asuras-wrath</link>
<guid>http://www.incgamers.com//3948/</guid>
<description>A brand new title scheduled for release on the Xbox 360 video game and entertainment system and PlayStation®3, ASURA’S WRATH sees Capcom join forces with Japanese developer CyberConnect2. Inspired by Asian mythology and fused with science fiction, ASURA’S WRATH will redefine the action genre by delivering unprecedented levels of dynamism, drama and interaction.&lt;br /&gt;&lt;br /&gt;Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies. By channelling his inner rage, Asura is now able to unleash devastating attacks and wreak havoc as he battles against the deities who have wronged him and their earthly forces. Inspired by episodic dramas, ASURA’S WRATH will be split into distinct sections with gameplay and narrative unfolding as one and building to a final climatic conclusion.</description>
<pubDate>Wed, 15 Sep 2010 16:28:42 +0200</pubDate>
</item>
<item>
<title>Asura's Wrath</title>
<link>http://www.incgamers.com//3947/asuras-wrath</link>
<guid>http://www.incgamers.com//3947/</guid>
<description>A brand new title scheduled for release on the Xbox 360 video game and entertainment system and PlayStation®3, ASURA’S WRATH sees Capcom join forces with Japanese developer CyberConnect2. Inspired by Asian mythology and fused with science fiction, ASURA’S WRATH will redefine the action genre by delivering unprecedented levels of dynamism, drama and interaction.&lt;br /&gt;&lt;br /&gt;Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies. By channelling his inner rage, Asura is now able to unleash devastating attacks and wreak havoc as he battles against the deities who have wronged him and their earthly forces. Inspired by episodic dramas, ASURA’S WRATH will be split into distinct sections with gameplay and narrative unfolding as one and building to a final climatic conclusion.</description>
<pubDate>Wed, 15 Sep 2010 16:28:42 +0200</pubDate>
</item>
<item>
<title>I Am Alive</title>
<link>http://www.incgamers.com//535/i-am-alive</link>
<guid>http://www.incgamers.com//535/</guid>
<description> 
When Chicago is left in ruins and the cause of the devastation isunknown, players will be challenged to think, react and take risks thatwill directly affect themselves and those around them.
“Ubisoft continues to create new experiences for players and I Am Alivewill appeal to anyone that enjoys a thrilling journey,” said YvesGuillemot, chief executive officer, at Ubisoft. “The game will offer arich palette of emotions while challenging players to makelife-changing decisions.”</description>
<pubDate>Wed, 16 Jul 2008 01:33:15 +0200</pubDate>
</item>
<item>
<title>I Am Alive</title>
<link>http://www.incgamers.com//507/i-am-alive</link>
<guid>http://www.incgamers.com//507/</guid>
<description> 
When Chicago is left in ruins and the cause of the devastation isunknown, players will be challenged to think, react and take risks thatwill directly affect themselves and those around them.
“Ubisoft continues to create new experiences for players and I Am Alivewill appeal to anyone that enjoys a thrilling journey,” said YvesGuillemot, chief executive officer, at Ubisoft. “The game will offer arich palette of emotions while challenging players to makelife-changing decisions.”</description>
<pubDate>Wed, 16 Jul 2008 01:33:59 +0200</pubDate>
</item>
<item>
<title>Tekken 3D: Prime Edition</title>
<link>http://www.incgamers.com//4758/tekken-3d-prime-edition</link>
<guid>http://www.incgamers.com//4758/</guid>
<description></description>
<pubDate>Thu, 22 Dec 2011 12:36:12 +0100</pubDate>
</item>
<item>
<title>UFC Undisputed 3</title>
<link>http://www.incgamers.com//4381/ufc-undisputed-3</link>
<guid>http://www.incgamers.com//4381/</guid>
<description>From the press release:

UFC Undisputed 3 will mark the debut of PRIDE Mode, enabling players to fight for the first time in the renowned Japanese MMA organization.  The mode will include official commentators Bas Rutten and Stephen Quadros, authentic environments and notorious MMA rules, including the ability to execute soccer-style kicks, head stomps and ground knees to the head.  Finishing an opponent will be more important than ever through devastating new moves, responsive striking controls, refined visual presentation and the introduction of a brand new submission system.  In addition, players will now enter the Octagon with a choice between traditional and simplified gameplay control options, enabling them, regardless of skill level, to experience the intensity of UFC and nuances of MMA combat while executing simple standing strikes or more complex ground and transition mechanics. </description>
<pubDate>Thu, 02 Jun 2011 23:48:13 +0200</pubDate>
</item>
<item>
<title>UFC Undisputed 3</title>
<link>http://www.incgamers.com//4380/ufc-undisputed-3</link>
<guid>http://www.incgamers.com//4380/</guid>
<description>From the press release:

UFC Undisputed 3 will mark the debut of PRIDE Mode, enabling players to fight for the first time in the renowned Japanese MMA organization.  The mode will include official commentators Bas Rutten and Stephen Quadros, authentic environments and notorious MMA rules, including the ability to execute soccer-style kicks, head stomps and ground knees to the head.  Finishing an opponent will be more important than ever through devastating new moves, responsive striking controls, refined visual presentation and the introduction of a brand new submission system.  In addition, players will now enter the Octagon with a choice between traditional and simplified gameplay control options, enabling them, regardless of skill level, to experience the intensity of UFC and nuances of MMA combat while executing simple standing strikes or more complex ground and transition mechanics. </description>
<pubDate>Thu, 02 Jun 2011 23:48:13 +0200</pubDate>
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