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Hello Games

Hello Games was founded last year by a band of four friends who had climbed their way to the top of the pile at great developers like Criterion, Sumo, Kuju, EA and Climax. They have decided to set forth on a brave journey of discovery and adventure to bring some new, funky coloured pixels to the world.

They have loved every minute of helping to create great games like Burnout, Geometry Wars Galaxies, Sega Superstars Tennis, MotoGP and Black – but it’s come time for them to forge their own path. They must unleash the charm and creativity that has been stopping them from sleeping at night. They’ve been making games since they could play them and making them together as long as they have known each other.

Hello Games wants to make games that will put a stoopid grin on your face.

 



Visit the Hello Games website

Latest Stuff

 

Diablo III [Review] - Bloody hellDiablo III [Review] - Bloody hell
Was it worth the 12 year wait?

Ghost Recon: Future Soldier [Review] - Faux-tactical shootingsGhost Recon: Future Soldier [Review] - Faux-tac...
Does the mix of stealth and action work?

XCOM: Enemy Unknown [Preview] - Space InvadingXCOM: Enemy Unknown [Preview] - Space Invading
Can Firaxis usher in a welcome alien return?

Dirt Showdown [Interview] - Crafting destructionDirt Showdown [Interview] - Crafting destruction
Producer Iain Smith talks us through the carnage.

Torchlight 2 [Preview] - Shining brightTorchlight 2 [Preview] - Shining bright
Re-stoking the Ember.

SimCity [Interview] - Building a multiplayer worldSimCity [Interview] - Building a multiplayer world
Talking sandbox creation with producer Jason Haber.

IncGamers Plays: Torchlight 2 (Beta)IncGamers Plays: Torchlight 2 (Beta)
A full hour of Runic's action-RPG.

Fifa 13 [Preview] - The evolution of revolutionFifa 13 [Preview] - The evolution of revolution
Polishing up last year's innovations.

Max Payne 3 [Review] - Painkillers and alcoholMax Payne 3 [Review] - Painkillers and alcohol
Max Payne is back, and he's drunk. This is the story of how he handles booze...

Crate Entertainment on developing Grim Dawn [Interview]Crate Entertainment on developing Grim Dawn [In...
Arthur Bruno on developing the ARPG and Kickstarter.