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Keen Games

We are keen and game development veterans creating video games successfully for over 17 years, first as Neon Studios, and then in 2005 as keen games.We are based in Frankfurt and are well established in the marketplace.Currently we are running a 60 man strong team and working on IP with international publishers on platforms like Nintendo Wii, Nintendo DS, PSP and creating quality to the highest standards.We are specialists in the development of AAA consolegames. We are responsible for titles like Anno 1701: Dawn of Discovery, Legend of Kay, Mr. Nutz, Tunnel B1, Dave Mirra Freestyle BMX, Armorines, to name but a few, and have over the years developed more than 18 titles on ten different console platforms as well as several original IP products and also brought to life a variety of games based on licensed IP.We are a licensed developer for Nintendo DS, Nintendo Wii, PlayStation3, PSP, PlayStation2 and Xbox360.

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Latest Stuff

 

Diablo III [Review] - Bloody hellDiablo III [Review] - Bloody hell
Was it worth the 12 year wait?

XCOM: Enemy Unknown [Preview] - Space InvadingXCOM: Enemy Unknown [Preview] - Space Invading
Can Firaxis usher in a welcome alien return?

Dirt Showdown [Interview] - Crafting destructionDirt Showdown [Interview] - Crafting destruction
Producer Iain Smith talks us through the carnage.

Torchlight 2 [Preview] - Shining brightTorchlight 2 [Preview] - Shining bright
Re-stoking the Ember.

SimCity [Interview] - Building a multiplayer worldSimCity [Interview] - Building a multiplayer world
Talking sandbox creation with producer Jason Haber.

IncGamers Plays: Torchlight 2 (Beta)IncGamers Plays: Torchlight 2 (Beta)
A full hour of Runic's action-RPG.

Fifa 13 [Preview] - The evolution of revolutionFifa 13 [Preview] - The evolution of revolution
Polishing up last year's innovations.

Max Payne 3 [Review] - Painkillers and alcoholMax Payne 3 [Review] - Painkillers and alcohol
Max Payne is back, and he's drunk. This is the story of how he handles booze...

Crate Entertainment on developing Grim Dawn [Interview]Crate Entertainment on developing Grim Dawn [In...
Arthur Bruno on developing the ARPG and Kickstarter.

Ten most anticipated Kickstarter projectsTen most anticipated Kickstarter projects
The ones we can’t wait to play.