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New Mass Effect details from ComicCon, Mako returns and more

26 Jul 2014  by   Peter Parrish
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The Mass Effect panel at San Diego’s ComicCon has proved to be of far more interest than the underwhelming showing at E3 2014. Unlike that rather rubbish E3 video, this event had actual information about the next game in the Mass Effect series.

There was still plenty of vagueness and hints of course, but a couple of concrete details were mentioned. Incidentally, IncGamers is not at the San Diego event so I’m getting this all second hand from the Nerd Appropriate twitter account (who was watching the panel.)

First up, as the headline notes, the Mako is returning. That strongly suggests more planetary surface exploration, in the manner of the first game. Here’s a picture (snapped by Nerd Appropriate.) Apparently those at the panel got a short demo video of the Mako driving around, too.

mass effect 4 mako2

Producer Mike Gamble was apparently adamant that this game is not called Mass Effect 4 and reiterated that this will absolutely not be Shepard’s story, but something brand new. It was implied that there would be “some old with the new” and that known characters from the previous games may appear. There was no announcement of what the actual name would be, but I strongly suspect Mass Effect: Subtitle of some kind.

Another slide showed some N7 armour on what looks like a male, human model. It’s concept art so may not be in the final game. You can see that below.

mass effect 4 hero concept

Don’t worry if you prefer to play as a woman though, because the panel confirmed that gender choice would very much be in the game and is an important part of the whole Mass Effect series.

mass effect 4 female hero

According to Nerd Appropriate’s reporting, there was a distinct lack of confirmation over what the player race choices might be. A comment was made that Mass Effect 3’s multiplayer came about from the idea of playing as different races in the universe, so (and this is my own speculation, not confirmation) the next logical step may be a single player alien race option.

Speaking of multiplayer, the panel said that co-operative multiplayer was “bigger” for them than competitive.

That’s about it, but it’s a fair bit more than E3 had to offer. If the panel was filmed it’ll no doubt show up online in full at a later date.

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  1. +4

    I would instantly pre-order it if it was actually named Mass Effect: Subtitle. That’s the sort of naming convention of which I heartily approve.

    That’s if they actually call it “Subtitle”, though – if they replace “Subtitle” with another word from the Stereotypical Game Name Bingo Cards, then they can get out. Mass Effect: Renegade or Mass Effect: Beginnings or Mass Effect: Warzone or Mass Effect: Electric Boogaloo would just ugh I can taste vomit.

    Okay, so maybe I’d also pay for Mass Effect: Electric Boogaloo. Don’t judge me.

    July 27, 2014 at 2:48 am
    1. +1


      July 27, 2014 at 2:49 am
      1. +4

        I wasn’t there but I’m pretty sure they said you could romance the Mako. Also that every NPC will be Diana Allers.

        July 27, 2014 at 3:12 am
        1. I look forward to a completely unbiased preview courtesy of Jessica Chobot, then.

          July 27, 2014 at 9:42 pm
  2. How about Mass Effect: Rebellion? At least they don’t seem to be considering M4SS Effect…

    July 27, 2014 at 8:01 am
    1. I am almost disappointed they didn’t go with M4SS. It should be mandatory in videogames :)

      July 27, 2014 at 2:37 pm
  3. +2

    Man, BioWare is really showering us with details. “We’re bringing the car back”. “Male and female genders”. “NOT Mass Effect 4″.

    July 27, 2014 at 4:21 pm
  4. +1

    wasnt the car boring anyway ?

    July 27, 2014 at 9:21 pm
    1. +3

      Kind of. I liked the functionality, though, in terms of being able to go to all sorts of different non-story related planets around the galaxy and just whizz around on the surface. The universe felt a bit more alive and explorable for it, which is something that Mass Effect 2 and 3 really missed out on. Didn’t add much to the gameplay, but I was a big fan of what it did for the atmosphere.

      July 27, 2014 at 9:43 pm
      1. +1

        I agree. I like the IDEA of it more so than how it was executed. I did enjoy exploring derelict camps, science facilities, etc. But, when you got stuck on a mountainside, you got STUCK.

        July 28, 2014 at 1:10 am
  5. +1

    fair enough it was a long time ago so cant remember

    July 28, 2014 at 11:09 am

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