IncGamers Plays Legions of Ashworld

3 Jul 2014  by   Peter Parrish
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Legions of Ashworld

Luxor the Moonprince stands on the plains of … hey, wait a second.

The Empire of Arath threatens the realm, and only one man can rally the Legions of Ashworld troops to fight back against this impending doom. That man is me. Unfortunately, my tactical genius has seen better days, so my advice is to start learning the Arathi language and try to blend in.

Jugilus’ war game owes much to the great ZX Spectrum title Lords of Midnight, with a similar control scheme and theme of marshalling large forces in a fantasy realm. Rallying the independent lords to your side is vital if you’re to stand any chance against the wave up wave of enemy armies flooding across the Northern borders. The only way to succeed in Legions of Ashworld’s early game is to retreat from your homelands and hope to gather up enough men to stem the unrelenting assault.

Recruiting regional Kings will also rally their vassals to your side, which is rather handy. Meanwhile, armies need to be kept supplied and well-rested if they’re to be any use in turn-based combat.

Co-ordinating your forces, making use of discovered or purchased magical items and striking when the enemy forces are vulnerable are all factors that can contribute to your success or failure.

In the video below, I’m around 14 turns in to the main (and only) Legions of Ashworld campaign with the Empire of Arath closing in on key garrisons on the Western and Eastern portions of the map. Another commander is trying to rally Southern forces for further aid, but will the existing troops be able to hold out long enough for reinforcements to reach them?

Find out below, as IncGamers Plays Legions of Ashworld. The game will be released on 4 July through Steam. Watch in 720p or above for best results.

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