or login with

X Rebirth updated to 2.20, brings 64-bit version

28 Jun 2014  by   Peter Parrish
Tweet about this on Twitter1Share on Facebook0Share on Google+0Share on Reddit0
x rebirth (2)

That’s a tunnel to a 64-bit future. Probably.

If you ever looked at X Rebirth and thought “hmm, well, okay, but I wish this .exe had double the number of bits” then you’re in luck my friend. The latest update to Egosoft’s troubled space simulator and highway driving title makes the 64-bit .exe the default launcher for the game.

Should you still need to use the 32-bit version (for example if that’s the only one you can actually run), then here are the helpful instructions you should follow to make that glorious desire a reality.

To start using the 32-bit version. right-click X Rebirth in the Steam client, select Properties and go to the Betas tab then select release_32 from the dropdown list. If you are running a 32-bit version of Windows you will automatically receive the 32-bit version of the game, though such Windows versions remain unsupported.

It’s also advised that if you save your game in the 64-bit version of the game, you should only use that save with the 64-bit release. Trying to load it in the 32-bit version would just be weird because it would be like crossing the streams in Ghostbusters or something. It’s just a bad scene man, don’t even bother.

Switching to a 64-bit .exe is rather helpful, as it removes the memory limitations (4GB if I recall correctly) of 32-bit stuff.

That’s the main change in version 2.20 of X Rebirth, but here are the other fixes and updates:

• Fixed Secret Service missions constantly reminding player to talk to mission actor.
• Fixed campaign progressing unexpectedly when docking at station.
• Fixed player occasionally being in wrong position on platform when loading savegame.
• Fixed trade offers on player ships/stations occasionally not appearing in trade menu.
• Fixed claimed ships not showing up in property menu.
• Fixed ships continuing to move when ordered to wait.
• Fixed trade orders not being executed when ship has been ordered to wait.
• Fixed various cases of drones being unable to dock/return.
• Fixed missing docking bay on Wheat Plantation.
• Fixed missing container storage on Pharma-Spice Farm.
• Fixed missing MK2 weapons after completing plot (you may need to change zones before this kicks in).
• Fixed map not showing player stations.
• Fixed incorrect positions of some elements on map.
• Fixed menu slider controls breaking under certain circumstances.
• Fixed controls no longer working when opening ability menu on a platform.
• Fixed controller A-button not working after having left the cockpit while an interactive notification was displayed.
• Fixed station under construction becoming invisible after Alt-Tab.
• Fixed a leak causing savegames to grow slowly in size over time.
• Fixed several causes of occasional crashes.

Tweet about this on Twitter1Share on Facebook0Share on Google+0Share on Reddit0

Related to this story

Have you got all our top PC game picks in your Steam library? Follow the IncGamers Curator list.
Register an IncGamers account to post comments, enter giveways and more!
You can also post through a social network or without logging in.
or login with
  1. -1

    It is a sad game that is developed in 2014 and is not 64 bit, happy they fixed that.

    Similar to the shame of not having dx10/11 for the last few years.

    July 2, 2014 at 2:24 am

You're too late! The comments are now closed.

Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.