Important Message for all IncGamers Readers!

From 26 May this site is no longer being updated. Why? Because we have a new home for PC gaming goodness.

The IncGamers team has now moved to PC Invasion which is all shiny and new.

If you have an IncGamers.com site account it will be active on the new site. Head there now for our welcome post.

Note: All IncGamers content will remain live on this site but the main page will change shortly.

Star Citizen’s Erin Roberts comments on rumoured Crytek troubles

26 Jun 2014 by Paul Younger
Star Citizen’s Erin Roberts comments on rumoured Crytek troublesStar Citizen

Star Citizen

Earlier this week German Magazine Gamestar reported that were in financial trouble but how would that impact which uses CryEngine 3?

Cloud Imperium’s Eric Roberts, who is working out of their Manchester based studio on the single player Sqaudron 42, responded to a query as to whether Crytek troubles would impact Star Citizen’s development.

“We did an outright buyout of the engine last year and have the source code, so while we hope all the noise about Crytek blows over, as they are great partners and friends to the project, if the worse happened we would be ok, as we’ve already branched the engine and have a large team that is adding features and supporting it every day here at CIG. So even in the worst case scenario we should be fine, but obviously we hope it does not come to that.”

Good news there for anyone concerned about possible problems at Crytek having an impact on Star Citizen’s development now and in the future. With Arena Commander’s development still on-going prior to a full release, the last thing backers want to hear is a  delay to Star Citizen’s development caused by something outside of Cloud Imperium’s control.

Related to this story
Register an IncGamers account to post comments or use Disqus.
You can also post via a social network.