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Star Citizen’s Erin Roberts comments on rumoured Crytek troubles

26 Jun 2014 by Paul Younger
Star Citizen’s Erin Roberts comments on rumoured Crytek troublesStar Citizen

Star Citizen

Earlier this week German Magazine Gamestar reported that were in financial trouble but how would that impact which uses CryEngine 3?

Cloud Imperium’s Eric Roberts, who is working out of their Manchester based studio on the single player Sqaudron 42, responded to a query as to whether Crytek troubles would impact Star Citizen’s development.

“We did an outright buyout of the engine last year and have the source code, so while we hope all the noise about Crytek blows over, as they are great partners and friends to the project, if the worse happened we would be ok, as we’ve already branched the engine and have a large team that is adding features and supporting it every day here at CIG. So even in the worst case scenario we should be fine, but obviously we hope it does not come to that.”

Good news there for anyone concerned about possible problems at Crytek having an impact on Star Citizen’s development now and in the future. With Arena Commander’s development still on-going prior to a full release, the last thing backers want to hear is a  delay to Star Citizen’s development caused by something outside of Cloud Imperium’s control.

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