or login with

Total War: Rome 2 DLC Hannibal at the Gates announced for this month

13 Mar 2014  by   Tim McDonald

Rome 2 Hannibal at the Gates - 05

Creative Assembly have announced the second “major Campaign Pack DLC” for Total War: Rome 2, titled Hannibal at the Gates, and have dated it for 27 March.

Hannibal at the Gates is set during the second Punic War and gives Scipio and Hannibal a new map set in the western Mediterranean to battle it out on. Five playable factions – Rome, Carthage, Syracuse, the Arevaci, and the Lusitani – will get a host of new units, and Rome and Carthage will also each benefit from a new civil tech tree based around diplomacy.

If that’s not quite enough, Creative Assembly teased a “significant free content update”, also due soon. We can apparently expect a full reveal on a forthcoming episode of Rally Point, the game’s official community video… thing.

In slightly more bemusing news, the press release also included a fantastic non-apology for the remarkably shoddy state the game launched in (and still is in, according to some parts of the internet, though I can’t speak to the veracity of those claims as I haven’t touched it in ages). Creative Assembly’s creative director Mike Sampson is quoted in the release as saying “We do regret that some reviewers and core fans didn’t get everything they wanted from it,” which is a piece of blame-shifting worthy of a politician. Silly us, for wanting a working product!

On the plus side, Sampson followed this up with “We are committed to improving and adding to the game over the coming months; we very much want Rome 2 to be remembered as one of our best” so it sounds like they still want to make reparations for it. That sentence still doesn’t actually acknowledge that the game was absurdly busted at launch, though.

Total War: Rome 2: Hannibal at the Gates is due out on 27 March and will be priced at $14.99/£9.99/€14.99. Screens below.

Register an IncGamers account to post comments, enter giveways and more!
You can also post through a social network or without logging in.
    
or login with
  1. +2

    When I was reviewing Caesar in Gaul a couple of months back, they’d fixed a reasonable amount. A lot of obvious bugs were sorted out. The remaining problems seem to either relate to the “baked in” design decisions, or are long-term issues the series has always struggled with (AI, making sieges not be shit.)

    Lets revisit another Mike Sampson statement, made during the Empire post-mortem: “We do however also have another customer who we make the game for, and in one particular way they are the most important of all. It’s our publisher [SEGA], who is driven by the grim necessity of commercial reality.”

    March 13, 2014 at 5:38 pm

  2. DavidTheSlayer

    Yeah they’re really trying now to get it all fixed up. To be honest, I was expecting a sort of small 300-style DLC if if it’s not completely accurate lol. Arrow camera would be good to have, unless it’s already in there and I don’t know how to activate it.

    March 13, 2014 at 8:30 pm

You're too late! The comments are now closed.

Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.
Follow the team












4-5 OCTOBER 2014

Media Partner