Important Message for all IncGamers Readers!

From 26 May this site is no longer being updated. Why? Because we have a new home for PC gaming goodness.

The IncGamers team has now moved to PC Invasion which is all shiny and new.

If you have an IncGamers.com site account it will be active on the new site. Head there now for our welcome post.

Note: All IncGamers content will remain live on this site but the main page will change shortly.

Hellraid demonstrates its smarty-pants skeletons

26 Mar 2014 by Peter Parrish
Hellraid demonstrates its smarty-pants skeletonsHellraid

Hellraid

Blocking certainly doesn’t see to be a problem for them.

If you’ve been following ’s blog about designing the AI for its dungeon-dwelling creatures, you’ll know the developer has been using a method called “HTN Planner” which allows the AI to dynamically react to a range of situations and conditions.

Initial Hellraid tests with super-aggressive AI were said to be quite boring, with skeletons just making a beeline towards the player and swarming them. Now, the AI will gauge distances, figure out whether it’s wise to try to whittle down player health in a 2v1 duel or attempt something like a flanking maneuver.

The skeletons can apparently evaluate terrain configurations and make their moves accordingly. You can see some of that in motion (as well as some of the attack animations) in this latest Hellraid video.

I’m getting some fairly positive Dark Messiah vibes off this one, so we’ll see how it turns out when it’s released later in 2014.

Related to this story
Register an IncGamers account to post comments or use Disqus.
You can also post via a social network.