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Battlefield 4 Second Assault coming to PC on 18 February

13 Feb 2014  by   Peter Parrish
battlefield 4 second assault

It’s what everyone is driving on Arrakis.

It’s starting to look awfully like that news about DICE halting all production on DLC until they’d fully fixed Battlefield 4 was just designed to make people feel better, rather than actually being true. The game isn’t quite functioning right for everybody yet (despite regular patches,) but the China Rising expansion has come and gone, Second Assault is coming to all platforms soon and the third DLC, Naval Strike, is still due sometime in March.

So forget about Battlefield 4 being fully stable for now, I guess. Buy some DLC instead! Second Assault will be available for premium members on PC from 18 February, and as a stand-alone for everyone else from 4 March. It hasn’t been priced as a stand-alone, but I’d hazard a guess at $10.00 – $15.00 USD.

Second Assault adds four rejigged maps from Battlefield 3 (Operation Firestorm, Caspian Border, Gulf of Oman, Operation Metro,) the return of the dune buggy, five weapons re-designed for Battlefield 4 and a capture the flag game mode.

Naval Strike will add four maps from the South China Sea, another five weapons, a hovercraft and a new game mode called Carrier Assault which is said to be an homage to BF2142′s Titan mode. You can read more about all that, here.

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  1. Laffen
    +1

    Not long ago they made this statement ” [We are] not moving onto future projects or expansions until we sort out all the issues with Battlefield 4. We know we still have a ways to go with fixing the game – it is absolutely our #1 priority. The team at DICE is working non-stop to update the game.”

    “We know many of our players are frustrated, and we feel your pain. We will not stop until this is right.” so i guess the game is fixed .. lol

    February 13, 2014 at 10:39 pm

  2. guest

    Who’s going to buy this?

    Dice haven’t fixed the issues that people want fixed and every patch they release breaks the game even further.
    The netcode hasn’t been addressed
    The one hit kill hasn’t been fixed
    Getting killed by people on 0 health still happens
    Trade kills still happen
    Still takes entire clips/mags to take down a person because of the bad hit registration

    There was a bug after the 30th of jan that made the sound drop out, now dice patched it claiming to have fixed it and now the sound drop is still there but when the sound drops the game crashes too.

    February 14, 2014 at 9:40 am

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