IncGamers Podcast #14815 Jan 2014 by Peter Parrish
Today on the IncGamers Podcast, a technical miracle! They (well, Maxis) said it could never be done, but SimCity will soon be playable offline. Of course it turned out quite quickly that SimCity didn’t reeeeaaally need to be online as Maxis and EA claimed, so it’s nice to have that finally recognised almost one year later.
Compared to the impossible task of making a city building title run offline, making a PC version of Grand Theft Auto V seems like a relatively trivial task. There’s more footage out there purporting to show a PC build in progress, but it is (of course) thoroughly unofficial and unverified. We discuss whether we think it’s real or not.
Elsewhere, Steam is preparing for a VR revolution (Tim brings us exclusive details of what a log-in screen looks like in VR) and Obsidian have a “secret game” to announce. I hope it’s Alpha Protocol 2, but it probably isn’t.
Paul’s been slogging it out against starvation and stalkers in DayZ’s alpha build, I’ve been hoisting The Banner Saga and Tim has been … saving music, I think? … in KickBeat. He almost gives us exclusive details of Broken Age’s menu screen too, but then doesn’t.