State of Decay: Breakdown crash bug may delay the PC release

29 Nov 2013  by   Peter Parrish
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I’ll leave it to you to make up your own joke about Breakdown breaking down.

Update: It will release on time!

The IncGamers review of State of Decay: Breakdown, the sandbox DLC due for release tomorrow (29 November,) is currently on hold due to a pesky crashing bug. Basically, it can crash you back to the desktop between stages, making it rather tricky to try out some of the later difficulty levels. Impossible, even.

Undead Labs are aware of the problem and even have a fix, but since it’s Thanksgiving here in the US it’s not the easiest day to try to get through to the chaps at Steam and sort this out. As Undead Labs’ Sanya explains on their forums:

The problem is there’s a bit of Steam stuff we have to add to a build before we can push it live. That stuff appears to have changed very recently, and we don’t have the right…stuff. Sorry to be so vague, but I’m not very technical, and all I feel comfortable saying is that it’s something Steam requires before we can put anything up on their store.

Normally, this kind of problem would be a single phone call and done. However, today is a national holiday, and it’s not quite that simple.

As a result, there’s a possibility that theĀ Breakdown DLC will be delayed a week on PC. That’s described as a “worst case scenario,” but could come to pass with not much time remaining before tomorrow’s scheduled release to roll out the fixed version.

You can read our review of the base game, here.

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