or login with

Path of Exile connectivity issues resolved

4 Nov 2013  by   Paul Younger
Tweet about this on Twitter2Share on Facebook2Share on Google+0Share on Reddit0

Path of Exile

Path of Exile launched just over a week ago, and while the launch went considerably smoother than most, there has been some disconnection issues.

Today Grinding Gear Games has shared some usage statistics with the community to reassure them that the Path of Exile connectivity issues have now been resolved. Two graphs illustrate the difference in connectivity over a ten hour period.

The top graph shows the connectivity problems with the dipping spikes showing disconnections. The bottom graph shows the connection drops have been resolved. Hoorah!

Path of Exile connectivity

Path of Exile connectivity

The bottom graph shows that the ARPG is now handling 50k-60k concurrent players without any problems so things are settling down nicely.

CEO Chris Wilson also points out that these graphs only show the connectivity problems and he says they are still working on the combat sync issues. With any luck they can finally nail the sync problems as they can be annoying.

Tweet about this on Twitter2Share on Facebook2Share on Google+0Share on Reddit0
Register an IncGamers account to post comments, enter giveways and more!
You can also post through a social network or without logging in.
    
or login with

  1. DavidTheSlayer

    I think this amazing considering the technical difficulties in fixing these problems. If they can fix the dysnc issues from skills like Cyclone and add more combinations with between then skill & support gems, then anyone entering the arpg market had best

    November 4, 2013 at 1:45 pm

  2. Raklödder
    -2

    This game is way to slow pace for my taste, better of installing Diablo II.

    November 5, 2013 at 3:48 am

You're too late! The comments are now closed.

Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.