Star Citizen reaches $25m funding goal – $27m goal now revealed

28 Oct 2013  by   Paul Younger
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Star Citizen

Five days ago Star Citizen reached its $24 million funding goal and today Cloud Imperium revealed they have now raised $25m in funding which means they are collecting around $1m every five days based on the last three announcements.

This latest $24m goal unlocks an extended alpha test which will enable Cloud Imperium to improve their infrastructure for an alpha test by increasing the number of alpha testing slots and launching test servers in Europe and Australia.

With this target now reached, a new goal for $27 million has been revealed. Should they make it to the next magic number, the Banu Merchantman will be made available to players.

Banu Merchantman Unlocked – Banu traders are renowed for their merchant prowess, traveling the spacelanes and trading with everyone from humans to the Vanduul! Their sturdy, dedicated trading ships are prized beyond all other transports, sometimes passing from generation to generation of Banu. At $23 million we dedicated additional resources to making Xi’An spacecraft a unique experience. At $27 million, we will expand that same thinking to the Banu! Starting with the merchant ship, the design team will expand Banu technology to offer players a completely different way of experiencing their universe.

Chris Roberts stresses once again in his update that these goals and content are not “feature creep” but are planned well in advance to enhance the gaming experience and provide more content for players.

It’s an astonishing amount of funding and I can’t wait to see what hey come up with should they make the $30m. An extension of the Alpha test is also good news, it should mean that any game issues can get ironed out quicker before Star Citizen fully launches some time next year.

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