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Universal fixes: Europa Universalis IV patched, gets two new DLC packs

24 Sep 2013  by   Tim McDonald
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europa universalis iv (2)

NO PLEASE I’LL BE GOOD JUST NO MORE MAPS PLEASE

I still haven’t played Europa Universalis IV on account of the fact that Europa Universalis II gave me an irrational fear of maps. I realise that I’m one of the few unfortunates like this, though, so I thought you might like to know that Europa Universalis IV has received a hefty patch.

Other than the usual balance tweaks and bugfixes, there are a few new features. You can now swap to playing as a vassal state when you release them, for instance. There are buttons that will automatically construct peace offers that the AI will accept, whether you’re surrendering or demanding surrender. There are map modes that display coalitions and opinions. There are new ideagroups (whatever those are) for loads of nations. There are new achievements, some of which should give you incentive to play differently (Sunset Invasion has you play as the Aztecs and conquer Lisbon, Madrid, Paris, London, Amsterdam, and Rome). Lots of stuff, then.

If that’s not enough for you, there are also a pair of new DLC packs available. National Monuments II (£0.99) adds new graphical national monuments to the map, ranging from Stonehenge through Tenochtitlan to Himeji Castle, while American Dream adds 50 new events, 10 event pictures, and several new unit models to the United States of America, all seemingly related to the American Revolutionary War.

You can read up on the full patch notes here, but if you’re baffled as to why you should care then you might want to have a look at Peter’s glowing review of Europa Universalis IV.

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  1. Kodes

    Really good game, should be even better in a few months with packs of stuff. It’s no CK2, but it’s still pretty good :P

    September 24, 2013 at 6:19 pm
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      BisnessPirate

      Well it isn’t CK2 in greatness yeah. But it’s still better than CK2 was on release. So I also can’t wait for the DLC. It will probably make it a great game.

      September 25, 2013 at 6:01 am

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