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Rise of the Triad v1.1 fixes bugs, adds five multiplayer maps

16 Sep 2013  by   Tim McDonald

rise of the triad

Interceptor Entertainment has released its first major patch for Rise of the Triad, which offers a tonne of fixes as well as five new multiplayer maps.

The fixes range from a whole host of bug fixes through character rebalancing to performance improvements, and should – at the very least – stop you falling through the maps and getting to areas that should be inaccessible. There are also a bunch of new features like a walk button, a multiplayer map playlist, an improved server browser, and better jump control. In short: lots of stuff. You can read the full changelog on the official forums.

As is IncGamers tradition, here’s one of my favourite out-of-context changes for this Rise of the Triad patch: “E3L4 – Fixed unobtainable porridge.”

But wait! There’s more! In addition to all of the fixes, Rise of the Triad now has another five multiplayer maps. There’s the desert-y Dunes of Hazzard, the cathedral-focused You Mist (shown above), the lava caves and research facility of Testing Tube, the military base of A Dish Served Hot, and the frankly impossible Skyfall, which does not feature James Bond, but does offer an open-plan map set in the sky with no outer walls to prevent you from falling off.

Finally, the forum thread of the changelog reveals one other thing: a quicksave mode is currently being prototyped. Considering how annoying some of the checkpoints were, that’s A Good Thing.

Rise of the Triad is out now and will cost you around £12. We rather liked it.

A video showing off the patch’s brand-new maps follows.

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