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Mechwarrior Online launches with a fart

18 Sep 2013  by   Paul Younger

MechWarrior Online

When MechWarrior Online was announced I was super excited, the MechWarrior franchise was brilliant as a game back in the good old days. When Piranha announced a new MechWarrior there was much excitement with cash being piled in by fans to support the game during it’s development.

Since the game was announced a couple of years ago, it’s had some tough times with feature additions that have not exactly pleased the players such as the third person view, which has incidentaly been disabled for the game’s launch in 12 players  pre-made group matches.

So what’s exciting in the patch for launch? Not too much really and nothing to shout about for what was supposedly a game’s launch. Yawn. Move along, nothing to see here.

Content

  • Users can purchase skins for the Orion ‘Mechs.
  • Orion ‘Mechs can be purchased with CBills.
  • New Premium Skin Apple Jack is available for purchase.
  • New Trial ‘Mechs
    • Jenner JR7-F©
    • Centurion CN9-A©
    • Dragon DRG-5N©
    • Atlas AS7-RS©

Gameplay

  • 12 players pre-made group launch is 1st Person View only.
  • Match making ELO and Weight Class thresholds narrowed down. NB: These changes will not affect 12 player groups.
    • The longer a match took to kick off, the broader the range the MM uses in terms of matching ELO and weight class.
    • This reduction means that the MM will no longer search as broad a spectrum over time (still increases but in a narrower range). It will be much more refined in terms of how much variance will be given in matching players and ‘Mechs.
  • Match making timeout increased to 3 minutes.
    • This allows the MM more time to find players before terminating its search.

Weapons

  • AC/2
    • Heat scale multiplier reduced from 1.0 to 0.6.
  • UAC/5
    • CD changed to 1.5 (same as AC/5).
    • Jam rate increased to 20% (up from 15% but still down from 25%).
  • Flamer
    • Range increased to 90m (up from 64m).
    • Heat impulse balance so target takes more heat than player (heat generated on target increased and self generation decreased).

Front End

  • Added a credits button to the login screen.
Bug Fixes
  • Fixed an issue where users are experiencing severe heat from the center volcano area in Terra Therma.
  • Fixed an issue where the lava in Terra Therma is causing unintentional damage to Mechs.
  • Fixed a number of stuck bugs in Forest Colony, Frozen City, and Terra Therma.
  • Fixed an issue where the 3rd Person drone appears to have weapon collision to the user firing.
  • Fixed an issue where the spectator will remain in 1st person view when spectating a ‘Mech in 3rd person view.
  • 3rd Person drone will no longer spawn in Testing Grounds for the dummy ‘Mechs.
  • UAV should no longer interfere with the 3rd Person camera by snapping camera back and forth when launching an UAV.
  • Fixed an issue where PPC is still colored yellow when aiming at a ‘Mech below 90m.
  • Gauss Rifle will no longer charge when out of ammo.
  • Fixed key hold repeat issue for Backspace in chat windows.
  • Fixed chat messages being cut off in chat windows. Fixed the Hunchback Founder ‘Mech colour.
  • Fixed an issue where users could not colour all three channels on the Hunchback Founder ‘Mech.
  • Fixed an issue where shooting a specific point on the destroyed actuator of a Blackjack’s side torso will damage the opposite side torso.
  • Fixed an issue where certain users were seeing blue tree sprites in the Forest Colony maps.
  • Fixed an issue where shadows would flicker depending on the angle of the camera.

We thank you for your patience and we look forward to seeing you on the battlefield!

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  1. iHover
    +2

    Not much of a launch and not much of a game. Its basically nothing more than a 12 on 12 death match dropped in randomly on a few maps. It hasn’t changed much since closed beta. Most of the features that would make this a full fledged game like a lobby to setup games , the ability to pre select maps, community warfare to give the player a greater goal past the death match have been continually pushed back. The update to front end UI has taken over a year and still has yet to hit the game. Add to this the fact that PGI has a habit of making promises to the game community that they have no intention of keeping (ask the folk that where told they would never have to drop with 3rd person view). Id think long and hard before spending any time or money on this game.

    September 18, 2013 at 1:48 am

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