or login with

Lovely puddles: Crytek reveals rebranded, “ever evolving” CryEngine tech

21 Aug 2013  by   Peter Parrish
Tweet about this on Twitter1Share on Facebook0Share on Google+1Share on Reddit0
Crytek CryEngine

Today in the Big Brother house, Crytek’s in the diary room …

Numbers are so last year. Crytek’s new CryEngine isn’t going to be called CryEngine 4, it’s just plain ol’ CryEngine. And now the IncGamers content management system is going to shout at me for abusing the keyword ‘CryEngine’ too much.

This new release will, according to the press release, be an “an ever-evolving technology service” which is “always up to date access to the latest features in CryEngine for commercial game licensees.” If I’m reading that correctly, I think it means Crytek will just continually update this latest version of the engine with new stuff, rather than do specific, numerical releases.

Here’s what Crytek’s Carl Jones has to say about this latest version:

Since CryEngine 3 was launched in 2009, we’ve dramatically changed the engine so many times, with so many major new features, it’s not the same engine anymore.  We have revolutionised many parts of the engine: we have overhauled our entire lighting system, built movie quality character rendering and animation solutions, vastly improved the speed and effectiveness of our Sandbox editor, and even our rendering has changed with tessellation, pixel accurate displacement mapping and now physical based rendering.

So it’s not so much a totally new engine as a significant rebranding of how Crytek views its technology. Or something. Still, it can do some fancy new stuff all the same.

What Jones doesn’t mention is the magnificent puddle-drying technology that the team has perfected, which you can see in the demo video below. Sure, puddle-drying isn’t really a stand-in for terrific narrative, but it certainly doesn’t hurt to have lovely weather effects available for games to use.

Tweet about this on Twitter1Share on Facebook0Share on Google+1Share on Reddit0

Related to this story

Register an IncGamers account to post comments, enter giveways and more!
You can also post through a social network or without logging in.
    
or login with

  1. sorudo
    -1

    the most impressive about this demo video is the wind blowing on the water, normally the entire puddle is rendered to react but this one reacts exactly like you would expect in real life.
    really impressive, i can see this having plenty of game dev’s attention.

    August 21, 2013 at 11:30 pm

You're too late! The comments are now closed.

Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.