Archive for 12 July 2013
Cobra commander: new Elite: Dangerous images
As well as taking a punt on the stock exchange, Frontier Developments is still busy doing what they were Kickstarted to do; namely, developing Elite: Dangerous.
Toki Tori 2+ devs extend launch discount, apologise for coupon problems
There’s apparently been a bit of an issue with the discount coupons for the newly released (and apparently brilliant) Toki Tori 2+, but developer Two Tribes has been in touch to apologise and to make amends.
Abstaining from Abstergo: Assassin’s Creed 4’s modern day fluff is mostly optional
The fact that previous Assassin’s Creed games kept hopping back to Desmond was a “contentious issue”, by which I mean 90% of players hated it and wanted the modern day stuff to just go away.
Dishonored’s Brigmore Witches DLC to feature at QuakeCon 2013
Like me, you may be waiting on the conclusion of Daud’s tale from the latest Dishonored DLC.
Not so strange: Anomaly 2’s multiplayer updated
Hurrah! The rather good Anomaly 2 has been updated, and this update fixes one of the major complaints Peter and I had about the multiplayer when we played it: you can now customise the parameters of battle.
Rome II Total Maps: Creative Assembly launches interactive campaign planner
If you want a reasonably detailed look at the campaign map from the forthcoming Total War: Rome II, Creative Assembly’s newly launched interactive planner should be just the thing to cater to cartographers everywhere.
Build-a-battler: Megabyte Punch hitting the internet early next month
Indie dev Reptile Games has announced that their “electro fighting/beat ‘em up” game, Megabyte Punch, will be smashing its way onto PC on 6 August.
Bit late: BIT.TRIP FATE dances its way onto PC
Another entry in Gaijin Games’ caps-happy BIT.TRIP series has marched onto PC, and this one – named BIT.TRIP FATE, and yes the capitals are essential – looks a bit like an auto-scrolling twin-stick shooter with bullet hell tendencies.
Company of Heroes 2 interview with game director Quinn Duffy
Company of Heroes 2 has been released, and if you’ve been wanting to know more about what goes on behind the oh-so-pretty front of the game, you’re in luck!
Steam Summer Sale Day 2: The IncGamers Picks
Every player is different, but most of us like a bargain.
It lives! Murdered: Soul Suspect E3 walkthrough video surfaces
A few weeks after the fact, Square Enix has released a lengthy (25 minute) E3 walkthrough from ghost detective-em-up (yes, that’s a genre) Murdered : Soul Suspect.
No more Tribes Ascend updates. The beginning of the end for the FPS?
Those damn MOBAs! Shooter fans enjoying Tribes Ascend will be a little pissed off to hear that the shooter won’t be patched for a whopping six months, if at all.
Revitalised Lords of Midnight now on PC
I have a soft spot for Lords of Midnight, it blew my mind when it first appeared on the ZX Spectrum, it was everything I wanted from an adventure game and the visuals were simply fantastic for the time.
MOBA-lising units: End of Nations resurfaces as a MOBA RTS
TRION’s End of Nations slipped off the radar following it’s move from developer Petroglyph to an in-house team at TRION.
Marvel Heroes making major changes to playable hero drops with new currency
Some big news for Marvel Heroes players this evening as Gazillion revealed major changes to the way in which extra characters can be acquired from drops.
State of Decay passes Australian ratings board classification after resubmission
Undead Labs were having a hard time with the Australian classification board after they refused to rate State of Decay due “certain prohibitions regarding the depiction of drug use”.