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Archive for 12 July 2013


Cobra commander: new Elite: Dangerous images

As well as taking a punt on the stock exchange, Frontier Developments is still busy doing what they were Kickstarted to do; namely, developing Elite: Dangerous.

12 Jul 2013 | Comments Off

Toki Tori 2+ devs extend launch discount, apologise for coupon problems

There’s apparently been a bit of an issue with the discount coupons for the newly released (and apparently brilliant) Toki Tori 2+, but developer Two Tribes has been in touch to apologise and to make amends.

12 Jul 2013 | Comments Off

Abaddon added: New Dota 2 patch adds hero

Remember when I told you repeatedly that, despite now being out of beta, Dota 2 wasn’t actually anywhere close to being complete?

12 Jul 2013 | 3

Abstaining from Abstergo: Assassin’s Creed 4′s modern day fluff is mostly optional

The fact that previous Assassin’s Creed games kept hopping back to Desmond was a “contentious issue”, by which I mean 90% of players hated it and wanted the modern day stuff to just go away.

12 Jul 2013 | Comments Off

Dishonored’s Brigmore Witches DLC to feature at QuakeCon 2013

Like me, you may be waiting on the conclusion of Daud’s tale from the latest Dishonored DLC.

12 Jul 2013 | Comments Off

Not so strange: Anomaly 2′s multiplayer updated

Hurrah! The rather good Anomaly 2 has been updated, and this update fixes one of the major complaints Peter and I had about the multiplayer when we played it: you can now customise the parameters of battle.

12 Jul 2013 | Comments Off

Rome II Total Maps: Creative Assembly launches interactive campaign planner

If you want a reasonably detailed look at the campaign map from the forthcoming Total War: Rome II, Creative Assembly’s newly launched interactive planner should be just the thing to cater to cartographers everywhere.

12 Jul 2013 | 1

Build-a-battler: Megabyte Punch hitting the internet early next month

Indie dev Reptile Games has announced that their “electro fighting/beat ‘em up” game, Megabyte Punch, will be smashing its way onto PC on 6 August.

12 Jul 2013 | Comments Off

Bit late: BIT.TRIP FATE dances its way onto PC

Another entry in Gaijin Games’ caps-happy BIT.TRIP series has marched onto PC, and this one – named BIT.TRIP FATE, and yes the capitals are essential – looks a bit like an auto-scrolling twin-stick shooter with bullet hell tendencies.

12 Jul 2013 | Comments Off

Company of Heroes 2 interview with game director Quinn Duffy

Company of Heroes 2 has been released, and if you’ve been wanting to know more about what goes on behind the oh-so-pretty front of the game, you’re in luck!

12 Jul 2013 | 1

Steam Summer Sale Day 2: The IncGamers Picks

Every player is different, but most of us like a bargain.

12 Jul 2013 | Comments Off

It lives! Murdered: Soul Suspect E3 walkthrough video surfaces

A few weeks after the fact, Square Enix has released a lengthy (25 minute) E3 walkthrough from ghost detective-em-up (yes, that’s a genre)  Murdered : Soul Suspect.

12 Jul 2013 | Comments Off

No more Tribes Ascend updates. The beginning of the end for the FPS?

Those damn MOBAs! Shooter fans enjoying Tribes Ascend will be a little pissed off to hear that the shooter won’t be patched for a whopping six months, if at all.

12 Jul 2013 | 2

Revitalised Lords of Midnight now on PC

I have a soft spot for Lords of Midnight, it blew my mind when it first appeared on the ZX Spectrum, it was everything I wanted from an adventure game and the visuals were simply fantastic for the time.

12 Jul 2013 | Comments Off

MOBA-lising units: End of Nations resurfaces as a MOBA RTS

TRION’s End of Nations slipped off the radar following it’s move from developer Petroglyph to an in-house team at TRION.

12 Jul 2013 | 1

Marvel Heroes making major changes to playable hero drops with new currency

Some big news for Marvel Heroes players this evening as Gazillion revealed major changes to the way in which extra characters can be acquired from drops.

12 Jul 2013 | 2

State of Decay passes Australian ratings board classification after resubmission

Undead Labs were having a hard time with the Australian classification board after they refused to rate State of Decay due “certain prohibitions regarding the depiction of drug use”.

12 Jul 2013 | Comments Off