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Creative Assembly explains some Rome II campaign map features

24 May 2013  by   Peter Parrish
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Rome II onegar disaster

While you don’t really see the campaign map of Total War: Rome II in this latest Creative Assembly video, you will hear a fair bit about it. Al Bickham explains quite a few of the new campaign features, including details of provinces, diplomacy, raising armies and army ‘traditions.’

There will, Bickham says, be more transparency about diplomacy than ever before. In Rome II, you’ll be given a clear indication of why a particular faction dislikes you (maybe “you murdered their allies”) or looks with favour upon you (“you killed off a rival.”)

Core faction troops can only be raised in friendly “home” regions, but while you’re on the road it’s possible to hire mercenaries relevant to whichever region you’re in (so maybe some Gaulish chaps in Gaul and so on.) Your main troops will gain experience and ‘veterancy’ in battle like before, but will also pick up ‘traditions’ that buff the unit. If the army is wiped out, it’ll be possible to raise a new body of troops under the same name with the same ‘traditions’ to retain those advantages. The experience through battle itself, however, will be lost (these are new recruits, after all.)

Watch the video below for more Rome II. If you just want the campaign map stuff, it begins at 7.00 minutes in. If you want to know what the image above is all about, you need to watch the start for some mini-onager action.

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  1. dare91

    Hello guys i recreated Rome 2 campaign map from the new stuff we were getting from CA, the map has all its provinces and regions and most of the city locations and their names.
    Here is the link : http://adf.ly/144055/twrome2map have fun .
    (its in flash you can download gigh resolution images and flash map has some cool stuff added to it, you can hide city locations faction starting points, regions, province names and city names to see better and much more).

    June 15, 2013 at 2:05 pm

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