Archive for 13 March 2013
SMITE-y Aphrodite: Another god joins the Hi-Rez pantheon
There’s yet another new addition to SMITE’s collection of deities (seriously, that Pantheon must be getting quite crowded now) in the form of Aphrodite.
Mojang to offer subscriptions for ‘Minecraft Realms,’ family-focused servers
According to a piece over at GamesIndustry, Mojang is planning to offer a subscription-based Minecraft server service based at families with younger children.
First gameplay footage from MotoGP 2013
Developers Milestone are back in charge of MotoGP 2013, after taking a break from the series.
Cloaked buggies and more in Planetside 2’s upcoming changes
SoE has put out a video detailing its March ‘roadmap’ for Planetside 2.
King Washington remains tyrannical in episode 2 of Assassin’s Creed 3’s DLC
The second part of Ubisoft’s strange, alternative-relative DLC for Assassin’s Creed 3 continues on 19 March.
Maxis explains SimCity streetcar logic – Traffic does need sorting
Traffic is a hot topic in SimCity right now with players being puzzled by some of the logic behind how traffic flow works and how that effects the actual Sims and city progression.
Payday 2 teaser trailer includes creepy clown mask
It’s time for some more Payday 2 news this afternoon following an official announcement yesterday with the release of a teaser trailer for Overkill’s co-op shooter.
Dishonored: The Knife of Dunwall DLC release date announced
The second piece of DLC for Dishonored called The Knife of Dunwall will be released on 17 April for the PC priced £7.99.
ManiaPlanet gets Twitch integration
For casters who love to stream, there’s some good news for TrackMania 2 and ShootMania players as Nadeo and Ubisoft reveal the addition of Twitch integration into the games.
Defiance final beta test dated
TRION are gearing up for the final beta test of their sci-fi MMO Defiance which launched on 2 April.
SimCity v1.5 arrives with latency and crash fixes
Patching continues for SimCity this evening and in this update there’s a game crash fix, latency improvements and more.
Maxis developer: SimCity servers are not computing as much as EA claims
Before, during and now after SimCity’s disastrous launch, EA representatives have insisted that an offline mode for the game is pretty much out of the question.