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CD Projekt’s REDengine 3 bringing realism to RPGs

1 Feb 2013  by   Paul Younger
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CD Projekt fired over details of their REDEngine 3, the in-house technology which will be driving their upcoming Cyberpunk 2077 and the next Witcher title.

CD Projekt titles have always looked visually impressive, andbased on the new shot that was sent over, it looks like things could be moving to the next level. We are of course assuming the shot was taken from The Witcher 3, and if it is, then we’re all in for a treat.

RedEngine 3

If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world, and one that builds a vast, open world but hampers and simplifies the story. With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story. Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion. When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of,” said Adam Badowski, head of CD Projekt RED studio.

Could we be finally starting to see  real time graphics coming starting to look like CGI rendered movies? Let’s hope so, it’s been a long time coming.

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