Name:
Pass:

Devs discuss storytelling in Hitman Absolution in new video

In the latest developer diary from IO Interactive, the team explain how they create an immersive story in a videogame and how the game’s cutscenes are a break from the gameplay to help drive the plot. Utilising motion capture was also a key element to bringing the story to life and the game’s actors talk about their work on the project. And no, they don’t look stupid in the those capture suits, this is serious work.

RELATED STORIES ON INCGAMERS
Like IncGamers? Join the IncGamers Facebook community  

Post Comment

Your email address will not be published. Required fields are marked *

Human Verification: In order to verify that you are a human and not a spam bot, please enter the answer into the following box below based on the instructions contained in the graphic.