Devs discuss storytelling in Hitman Absolution in new video

10 Oct 2012  by   Paul Younger
Tweet about this on Twitter2Share on Facebook0Share on Google+0Share on Reddit0

In the latest developer diary from IO Interactive, the team explain how they create an immersive story in a videogame and how the game’s cutscenes are a break from the gameplay to help drive the plot. Utilising motion capture was also a key element to bringing the story to life and the game’s actors talk about their work on the project. And no, they don’t look stupid in the those capture suits, this is serious work.

Tweet about this on Twitter2Share on Facebook0Share on Google+0Share on Reddit0

Related to this story

Register an IncGamers account to post comments or use Disqus.
You can also post via a social network.
Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.