Archive for 24 September 2012
Saints Row: The Third waggles its full package in November
THQ has announced that a retail release of Saints Row: The Third that collects up all of the myriad DLC releases for the game will be issued in November.
The Secret World reshuffles its creative team
Funcom is doing a bit of reorganising in its creative team at the head of The Secret World.
Revolution will make Beneath a Steel Sky 2 after all
Originally, Revolution Software’s intent to make Beneath a Steel Sky 2 was tied to the stretch goals of its Broken Sword: The Serpent’s Curse Kickstarter project.
More DLC ‘packs’ on the way for Sleeping Dogs [Video]
There’s even more crime to clean up on the streets of Hong Kong, and these two forthcoming DLC packs for Sleeping Dogs should help you deal with it.
Klei’s Mark of the Ninja traced to an October PC release
It had already been all-but confirmed, but today brings the official word that Klei Entertainment’s 2D stealth-n-stab extravaganza Mark of the Ninja will be coming to the PC via Steam.
Paradox’s Game of Dwarves, War of the Roses coming next month
Publisher Paradox Interactive has issued its latest release schedule, confirming a few dates (or, at least, approximations) for a number of upcoming titles.
XCOM: Enemy Unknown demo can now be abducted on PC
Anyone itching to see how Firaxis has handled the task of taking on the much-beloved XCOM series can get a taste of the full game by heading over to Steam and grabbing a two level PC demo.
The Walking Dead season one available 4 December on disc
Expect the final episode of the Telltale’s The Walking Dead to arrive before 4 December, the developer confirming that that’s the date the entire season will launch as a single game in North America on PC, Xbox 360 and PS3.
PopCap’s Dublin office closed, 96 staff laid off
PopCap’s Dublin offices have been closed by EA, resulting in 96 staff being laid off – support for the 96 is being offered, with roles at EA, other sectors of PopCap of partners around Ireland.
A Game of Dwarves [Preview] – Dweorgen Keeper
If I were to describe an isometric strategy game where you mine out resources from underground caverns, provide living arrangements and food sources for your denizens, ensure the happiness of your charges, build traps, and train military units to tackle foes, there’s a fair chance that anyone who played PC games in the late 90s would respond “hey, that sounds like Dungeon Keeper 2”.