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Archive for 14 September 2012


Baldur’s Gate Enhanced Edition pushed to late November

Time to cast the spell of patience, as Beamdog announces that its shiny new ‘Enhanced Edition’ of Baldur’s Gate will not be released on 18 September as originally planned.

By Peter Parrish | 14 Sep 2012 | Comments Off

Metro 2033 film rights picked up by MGM

Prepare yourself for another proposed videogame film project that will remain mired in obscurity for several years and then may or may not ever see the light of day.

By Peter Parrish | 14 Sep 2012 | Comments Off

NEARLY TWO MILLION FANS DOWNLOADED EA SPORTS FIFA 13

Guildford, UK. – Sept. 14, 2012 – Electronic Arts Inc. announced today that anticipation for EA SPORTS™ FIFA 13 has reached record levels—1.99 million people in 73 countries around the world downloaded and played FIFA 13 in the three days after the demo launched earlier this week for the PlayStation®3 computer entertainment system, Xbox 360® videogame and entertainment system, and PC.

By Press Release | 14 Sep 2012 | Comments Off

Mark of the Ninja could be tiptoeing onto PC

Mark of the Ninja has been well received on Xbox Live Arcade, where it was released last week.

By Peter Parrish | 14 Sep 2012 | Comments Off

Hearts of Iron III: Their Finest Hour promises plenty of customisation [Video]

In this first of three developer diary videos for Hearts of Iron III: Their Finest Hour (the latest in a line of Hearts of Iron III expansions), project lead Dan Lind talks about the level of customisation possible in this add-on.

By Peter Parrish | 14 Sep 2012 | Comments Off

The Fuse is lit: Insomniac’s co-op shooter gets a trailer [Video]

Insomniac’s Overstrike (the personality-filled trailer you may have seen at E3 2011) is now Fuse, a co-op third person shooter with a more serious outlook.

By Peter Parrish | 14 Sep 2012 | Comments Off

Obsidian reveals Project Eternity

The countdown is up, and Obsidian has pulled back the curtain on a $1.1 million USD Kickstarter to fund Project Eternity, a brand new isometric, party-based fantasy RPG.

By Peter Parrish | 14 Sep 2012 | Comments Off

Eight years in the modding: Black Mesa Source released today

If you were paying attention to the Half-Life modding scene back in 2004, you may recall a group of people being dissatisfied with the release of Half-Life: Source and vowing to make their own version that took greater advantage of the Source Engine’s abilities.

By Peter Parrish | 14 Sep 2012 | Comments Off

Can Call of Juarez: Gunslinger succeed after The Cartel’s failure? [Interview]

It’s no secret that Call of Juarez: The Cartel was a bit of a failure.

By John Robertson | 14 Sep 2012 | Comments Off

FTL: Faster Than Light [Review] – Commanding

My engineer got left behind when we failed to help some scientists with a giant spider problem.

By Tim McDonald | 14 Sep 2012 | 4