Archive for August 2012


LA Noire team announce PS4 / Xbox 720 game, Whore of the Orient [First Screen]

Team Bondi, the development studio responsible for LA Noire and The Getaway, has announced their next game, Whore of the Orient.

By John Robertson | 30 Aug 2012 | 2

Ghost Recon Online [Review] – Back to war

Have you heard of the bystander effect? This particular little psychological quirk basically means that, if lots of people witness an emergency, they’re less likely to act on it than if only one person had witnessed it.

By Tim McDonald | 30 Aug 2012 | Comments Off

Lockwood Publishing Releases Free-to-Play MMORPG – Mercia: Fractured Realms

Today 30th August , Nottingham based Lockwood Publishing celebrates the launch of its most ambitious title to date, Mercia: Fractured Realms on PlayStation®Home – a 100% free-to-play MMORPG.

By Press Release | 30 Aug 2012 | Comments Off

Unique new club launches puzzles into the digital age

Two Way Media is proud to announce the launch of the world’s first truly cross-platform puzzling service, ‘myPuzzler’.

By Press Release | 30 Aug 2012 | Comments Off

NGames Celebrate Pockie Ninja II Original One Month Anniversary

Naruto and Bleach MMO sequel, Pockie Ninja II Original, turned one month on August 25th.

By Press Release | 30 Aug 2012 | Comments Off

BBC radio on demand added to Xbox Live iPlayer app

The BBC iPlayer add on Xbox Live has been updated and now gives you on demand access to a number of BBC radio stations.

By John Robertson | 30 Aug 2012 | Comments Off

Open-world Metal Gear Solid announced and shown by Konami, coming to PC?

Konami has announced a brand new Metal Gear Solid.
Metal Gear Solid: Ground Zeroes is an open-world game that uses Hideo Kojima’s Fox Engine, it was confirmed during a Tokyo showcase in honour of the franchise’s 25th anniversary.

By John Robertson | 30 Aug 2012 | Comments Off

Most big budget games “forget about the gameplay,” says indie dev

Innovation, in both a positive and negative sense, it’s something of a buzzword in the videogame industry right now.

By John Robertson | 30 Aug 2012 | Comments Off

Balancing depth and accessibility in F1 2012 [Interview]

Sports games are a difficult beast to get right. On the one side you’ve got the hardened fans of the sport, the people that won’t accept anything less than a pitch perfect recreation of every nuance, tactic and system.

By John Robertson | 30 Aug 2012 | Comments Off

Here’s a whole hour of X-Com: Enemy Unknown [Video]

Never mind all that trailer nonsense, there’s no better way to show off your forthcoming game than to live-stream an hour of it and stick it on YouTube.

By Peter Parrish | 29 Aug 2012 | Comments Off

Binding of Isaac remake planned for PC and (possibly) consoles

Edmund McMillen is working with a mystery publisher (and the help of a new team) to remake The Binding of Isaac, with the hope of releasing it on PC and consoles sometime next year.

By Peter Parrish | 29 Aug 2012 | Comments Off

Next End of Nations closed beta to begin 7 September

If you missed out on End of Nations closed beta sessions one and two, perhaps you’ll be able to get lucky for closed beta session three.

By Peter Parrish | 29 Aug 2012 | Comments Off

Rise of the Triad shares developer blog, new screenshots

Want to know how Apogee and Interceptor are coming along with the Rise of the Triad remake?

By Peter Parrish | 29 Aug 2012 | Comments Off

The sights and sounds of Twisted Pixel’s LocoCycle [Video]

When Twisted Pixel’s LocoCycle was revealed at this year’s E3, details were still rather scarce.

By Peter Parrish | 29 Aug 2012 | Comments Off

Square launches ad-supported cloud gaming portal

At long last, it’s possible to play Hitman: Blood Money in a java-powered plug-in and be interrupted by adverts every ten or twenty minutes to ‘earn’ yourself more ‘free’ playtime.

By Peter Parrish | 29 Aug 2012 | Comments Off

Publishers take the risk, so it’s fair they get the bulk of profits, says Revolution head

Revolution Software managing director and co-founder, and Broken Sword creator, Charles Cecil believes that it’s fair that publishers take the “lion’s share” of profits when they’re the ones taking the risk by fronting the development costs.

By John Robertson | 29 Aug 2012 | Comments Off

We have no objection to an iOS Phoenix Wright HD Trilogy

Here at IncGamers we don’t exactly go out of our way to cover iOS releases, but news of HD versions of the first three Phoenix Wright games is worthy of note.

By Peter Parrish | 29 Aug 2012 | Comments Off

How not to die on Far Cry 3’s Rook Islands [Video]

This new Far Cry 3 video from Ubisoft is built on the curious premise that the CIA cares about your travel safety precautions.

By Peter Parrish | 29 Aug 2012 | Comments Off