Archive for August 2012
NGames Celebrate Pockie Ninja II Original One Month Anniversary
Naruto and Bleach MMO sequel, Pockie Ninja II Original, turned one month on August 25th.
BBC radio on demand added to Xbox Live iPlayer app
The BBC iPlayer add on Xbox Live has been updated and now gives you on demand access to a number of BBC radio stations.
Most big budget games “forget about the gameplay,” says indie dev
Innovation, in both a positive and negative sense, it’s something of a buzzword in the videogame industry right now.
Balancing depth and accessibility in F1 2012 [Interview]
Sports games are a difficult beast to get right. On the one side you’ve got the hardened fans of the sport, the people that won’t accept anything less than a pitch perfect recreation of every nuance, tactic and system.
Here’s a whole hour of X-Com: Enemy Unknown [Video]
Never mind all that trailer nonsense, there’s no better way to show off your forthcoming game than to live-stream an hour of it and stick it on YouTube.
Binding of Isaac remake planned for PC and (possibly) consoles
Edmund McMillen is working with a mystery publisher (and the help of a new team) to remake The Binding of Isaac, with the hope of releasing it on PC and consoles sometime next year.
Next End of Nations closed beta to begin 7 September
If you missed out on End of Nations closed beta sessions one and two, perhaps you’ll be able to get lucky for closed beta session three.
Rise of the Triad shares developer blog, new screenshots
Want to know how Apogee and Interceptor are coming along with the Rise of the Triad remake?
The sights and sounds of Twisted Pixel’s LocoCycle [Video]
When Twisted Pixel’s LocoCycle was revealed at this year’s E3, details were still rather scarce.
Square launches ad-supported cloud gaming portal
At long last, it’s possible to play Hitman: Blood Money in a java-powered plug-in and be interrupted by adverts every ten or twenty minutes to ‘earn’ yourself more ‘free’ playtime.
Publishers take the risk, so it’s fair they get the bulk of profits, says Revolution head
Revolution Software managing director and co-founder, and Broken Sword creator, Charles Cecil believes that it’s fair that publishers take the “lion’s share” of profits when they’re the ones taking the risk by fronting the development costs.
We have no objection to an iOS Phoenix Wright HD Trilogy
Here at IncGamers we don’t exactly go out of our way to cover iOS releases, but news of HD versions of the first three Phoenix Wright games is worthy of note.
How not to die on Far Cry 3′s Rook Islands [Video]
This new Far Cry 3 video from Ubisoft is built on the curious premise that the CIA cares about your travel safety precautions.
Mad Catz’ Damage Inc. Pacific Squadron WWII is now available
San Diego– August 28, 2012 – Mad Catz Interactive, Inc. (“Mad Catz”) (NYSE MKT: MCZ), announced today the shipping of Damage Inc.
Play Halo 4 before it’s released at MLG Fall Championship
Major League Gaming has announced that Halo 4 will be part of the MLG Fall Championship in Dallas, Texas.
New Screenshots for Chaos on Deponia, the Upcoming Follow-Up to Deponia!
Hamburg, August 24th 2012. Daedalic Entertainment releases new screenshots of the upcoming adventure game Chaos on Deponia (Link goes to our Google Drive).
“March of the Eagles” Announced by Paradox
New York – August 29, 2012 – Raise the regimental banner and beat the drums of war, because the Emperor is calling you back into service with the help of Paradox Interactive and Paradox Development Studio.
BioWare joining up with second studio to produce Mass Effect 3 on Wii U
BioWare are handling the Wii U port of Mass Effect 3 alone.