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Following The Secret World disappointment, Funcom will focus on smaller games

28 Aug 2012 by John Robertson
Following The Secret World disappointment, Funcom will focus on smaller games

In its latest financial report, has announced that -published MMO  has shifted 200,000 copies since it launched this past July.

That number is lower than expected, a fact the developer puts down to strong competition and mixed review scores. Specifically, Funcom says that ArenaNet deciding to announce the Guild Wars 2 release date just prior to The Secret World’s launch, and Blizzard committing to 25 September for World of Warcraft expansion Mists of Pandaria, had a big impact on sales.

As a result, the developer now plans to create “smaller, more focused online games” in a bid to reduce their risk by lowering costs and shortening development times.

Funcom Q2 revenue figures are down from $3.1 million in 2011 to $2.6 million in 2012.

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