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Following The Secret World disappointment, Funcom will focus on smaller games

28 Aug 2012  by   John Robertson

In its latest financial report, Funcom has announced that EA-published MMO The Secret World has shifted 200,000 copies since it launched this past July.

That number is lower than expected, a fact the developer puts down to strong competition and mixed review scores. Specifically, Funcom says that ArenaNet deciding to announce the Guild Wars 2 release date just prior to The Secret World’s launch, and Blizzard committing to 25 September for World of Warcraft expansion Mists of Pandaria, had a big impact on sales.

As a result, the developer now plans to create “smaller, more focused online games” in a bid to reduce their risk by lowering costs and shortening development times.

Funcom Q2 revenue figures are down from $3.1 million in 2011 to $2.6 million in 2012.

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