Earth has some problems in the new Mass Effect 3 DLC [Video]

17 Jul 2012  by   Peter Parrish
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The latest free multiplayer DLC for Mass Effect 3 is rolling out to Xbox 360, PlayStation 3 and PC today (possibly tomorrow in some PSN regions) and, as already stated, you’ll be playing the role of some unfortunate fellows who’ve been left behind to look after Earth while the Reapers attempt to garbage-compact it.

Three maps (Rio, London and Vancouver) are included, along with a ‘Platinum’ difficulty to test those of you who’ve bested Gold and six new classes to play around with. Here’s the summary of each class, followed by the launch trailer:

N7 Fury Adept

Abilities: Throw, Annihilation Field, Dark Channel

Description: “Fury operatives use implants to fuel biotics and their incredible movement speed. These operatives wind an unpredictable path on the battlefield, moving in and out of combat before returning to unleash a sweeping biotic attack on their unsuspecting targets.”

N7 Destroyer Soldier

Abilities: Multi-Frag Grenade, Missile Launcher, Devastator Mode

Description: “The Destroyer’s T5-V Battlesuit gives these strong-but-slow soldiers mech-like protection. Driven by eezo-assisted actuators, these frontline troopers carry heavy weapons onto the battlefield.”

N7 Demolisher Engineer

Abilities: Homing Grenade, Arc Grenade, Supply Pylon

Description: “The Demolisher uses grenades to attack at range and to terrorize the battlefield. Demolishers can also create a supply pylon that stocks allies with an unending reserve of grenades and thermal reloads.”

N7 Paladin Sentinel

Abilities: Snap Freeze, Incinerate, Energy Drain

Description: “The Paladin carries a powerful omni-shield onto the battlefield to block enemy fire. The Paladin also uses the shield as a heavy-melee weapon that, when modified with incendiary or cryo upgrades, creates a devastating combination attack.”

N7 Shadow Infiltrator

Abilities: Tactical Cloak, Shadow Strike, Electric Slash

Description: “Shadow infiltrators use implants to dramatically improve agility, making them slippery combatants on the battlefield. Their mono-molecular blades are a menace from cover and close range.”

N7 Slayer Vanguard

Abilities: Phase Disruptor, Biotic Charge, Biotic Slash

Description: “Slayers use implants to dramatically improve mobility. Their dizzying sword attacks can hit multiple opponents, and the Slayer’s ability to slip fire makes them hard to pin down on the battlefield.”

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