Archive for 4 July 2012
Tomb Raider [Interview] – Writing the intimate story of Lara Croft
In part one of a two part interview Tomb Raider’s global brand manager Karl Stewart we discuss the idea behind the ‘reboot’, the reasons for taking story to a point which focuses on a young Lara Croft and how the story and the gameplay co-exist and compliment one another.
Blizzard admit failure of Diablo 3 end-game
With players reaching Inferno probably faster than Blizard expected, many have downed tools for now until some of the game’s issues are resolved.