or login with

IncGamers Plays – Video Round-Up [April]

3 May 2012  by   Paul Younger

In this month’s video round-up of exclusive narrated video, IncGamers Plays tries out a variety of transportation. From massive sea-bound carriers, to Japanese rail services, and even a set of weird and wonderful alternative universe American Civil War vehicles, a lot of these games put us behind the wheel.
Elsewhere, the titles took us to fantasy realms of varying hues and indie developers Arcen Games returned with a new release. Read on for every single IncGamers Plays video from April.
[video2=2853]
Cyanide tried their hand at another tabletop game conversion with Confrontation, which proved to be a mixed experience. Here, I take you through one of the opening levels in the game and demonstrate the stop-start tactical combat.
[video2=2869]
Something rather terrible happened with the release of Gettysburg: Armored Warfare. Pushed out into the world far too soon, this attempted multiplayer FPS/RTS hybrid simply didn’t do what it was supposed to. Tim did his best to capture one or two … oddities from the release code.
[video2=2872]
Bohemia Interactive’s Carrier Command: Gaea Mission should stir up some memories amongst those of you old enough to remember the original. Those who never played the 1988 title should still take a look at this footage from the beta though, as it’s a game that hasn’t dulled with age.
[video2=2875]
April saw The Witcher 2: Assassins of Kings released for the Xbox 360. A rather tired Tim gave it a sleep-deprived whirl to see how it compares with the PC release of the dark fantasy RPG sequel.
[video2=2880]
Trains. They can be baffling sometimes. That was certainly the case with The Train Giant, the western release of Japan’s A-Train 9; a game which made only the most minimal of effort to inform the player how to … well … play it. Nonetheless, I gave it a try.
[video2=2892]
Arcen Games return with a rather strange 2D sidescrolling platform-and-shoot-and-then-craft-em-up named A Valley Without Wind. Battling through the bizarre art direction is a weirdly compelling game, but you need to be at peace with the visuals to find it.
[video2=2893]
The subtle differences between skeletons and skellingtons are discussed as Tim does battle against the dastardly King Rat in this footage from preview code of the Civilization-esque Warlock: Master of the Arcane.
That’s your lot for April, but stick around through May for even more narrated video goodness. You may also want to delve into the IncGamers vidcast/podcast archives for more audio-visual gaming views.

Register an IncGamers account to post comments, enter giveways and more!
You can also post through a social network or without logging in.
    
or login with
Game advertisements by <a href="http://www.game-advertising-online.com" target="_blank">Game Advertising Online</a> require iframes.
Follow the team












4-5 OCTOBER 2014

Media Partner