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Elder Scrolls Online looks very MMO-ish, first screens leaked

Following yesterday’s official reveal that Bethesda and ZeniMax Media Online are working on The Elder Scrolls Online, an MMO set in the Elder Scrolls universe, the first images have found their way onto the web.
Slightly more info on the game’s content can be found in the story we ran yesterday detailing the game’s announcement, but below you can see 11 screenshots from the game. The Elder Scrolls Online uses the same ‘Hero Engine’ used by BioWare’s Star Wars: The Old Republic, which is probably why it looks so… ‘MMO-y’.

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  • DavidTheSlayer

    huzzah, finally an article to show that PC gamers shouldn’t be ignored. I think that crowd funding types of platforms can also help lower the risk with ports by acting a proof of demand, more so than a petition and even allows companies to give discounted prices to those who fund their port or even pay full price for it through Kickstarter. The money rasied being used for the port. Companies like XSEED, Capcom and Temco for DOA etc could greatly benefit from this.

    PS: whats the name of the game in the 3rd image, the one western looking one with the rider? It looks awesome.

  • i don’t really get why they want to pay more to release their game on overly expensive boxes while the PC is the cheapest to release on, most indie games are made on the PC and their profit outweights all the consome crap.
    and they should stop making ports to begin with, first make it for the PC and change it to fit the controls on a console.
    that’s how games are made awesome, it saticfies the console fanboys and keeps the PC comunity to the proper level.

  • I would think the main factor that scares away devs from committing to releasing a PC version is the fact that they need to test so many different hardware and software configurations. This is potentially a huge and money sink if it’s going to be done right, but it’s always worth it in the end.

    • Actually I think it’s the fact that piracy is so prevalent on PC over consoles. It’s just way too easy to download pirated games for PC.

  • It’s their fault. They made downloading pc games far more attractive than buying them!

    • 1.)Require people to have internet connections.

      So I guess the days of buying retail games is ending. Which means fewer people will be buying games than before. Also poor people can’t play games even if they ration their money to buy them because they don’t all have internet Also some people live in the sticks and can’t get internet. That’s lost sales. Also note that for a lot of consumers going to the store to buy a game was considered interesting for a lot of people. That’s over now.

      2.)Stuff even more crazy drm into the game.

      At some point buying a game is more trouble than it’s worth. If every time you want to buy a game it’s a negative exp of installing more Drm software onto your 1600.00 pc. Cd keys were bad enough we didn’t want it to get anymore restrictive than that.

      Steam is great unless you’re a power user and get that one steam error where you have to back up all your games through steam due to a steam error that can’t be fixed any other way than reinstalling steam. Do you realize if you have 800gigs of games to back up how long that would take through steams backup feature?

      3.)They failed us. We didn’t fail them. Seems to me greedy people designed it to be this way, for more profits. What they didn’t see happening was a lot of the power users jumping ship. People who spent more than half of their annual income on gaming.

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