Archive for 14 April 2012
Valve’s Abrash investigates wearable computing
There’s been a lot of discussion this week about Valve’s recent job posting for hardware engineeers but we are none the wiser as to what they are up to.
BioWare: SWTOR had the most stable and successful launch in major…
Given their scale, structural requirements and complex player-to-player integration, MMOs are not the easiest games to design, build and launch.