Important Message for all IncGamers Readers!

From 26 May this site is no longer being updated. Why? Because we have a new home for PC gaming goodness.

The IncGamers team has now moved to PC Invasion which is all shiny and new.

If you have an IncGamers.com site account it will be active on the new site. Head there now for our welcome post.

Note: All IncGamers content will remain live on this site but the main page will change shortly.

Age of Conan crafting revamp explained

29 Feb 2012 by John Robertson
The latest Age of Conan developer update for February is now live. Funcom has been mentioning the revamping of the crafting system for some time and now they are finally ready to detail the changes. Changes being applied include the removal of fetch style quests and now crafting/gathering levelling will be linked to the actual making of items in the game. Node locations are also changing with more variety and the "random attacks" are being removed to get rid of the annoyance factor. When combining ingredients to make the final item, there is now also an extra bonus effect that will be augmented depending based on the ingredient combination. Ultimately this will mean greater variety in crafted items. Funcom will give players warning before the new system goes live as old items cannot be altered once the new system is in place. It looks like Funcom are has really thought hard about how to make crafting a more enjoyable and rewarding experience. Read the full update for all the dev comments.

The latest Age of Conan developer update for February is now live. Funcom has been mentioning the revamping of the crafting system for some time and now they are finally ready to detail the changes.
Changes being applied include the removal of fetch style quests and now crafting/gathering levelling will be linked to the actual making of items in the game. Node locations are also changing with more variety and the “random attacks” are being removed to get rid of the annoyance factor.
When combining ingredients to make the final item, there is now also an extra bonus effect that will be augmented depending based on the ingredient combination. Ultimately this will mean greater variety in crafted items.
Funcom will give players warning before the new system goes live as old items cannot be altered once the new system is in place.
It looks like Funcom are has really thought hard about how to make crafting a more enjoyable and rewarding experience. Read the full update for all the dev comments.

Related to this story
    Register an IncGamers account to post comments or use Disqus.
    You can also post via a social network.