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Notch reveals plans for Minecraft mods

26 Apr 2011 by Paul Younger
There are already Minecraft mods, of course, but these plans involve a full source code release. Notch outlines the plan for officially supported mods here, including licensing details. The rules are pretty simple; mods must be playable only by those who've paid for Minecraft, mods can't be sold for profit without a specific licensing deal from Mojang, "malicious" stuff is out and Mojang retain the right to implement the mod idea in Minecraft themselves. Initially, the plan included a "sign-up cost" (undefined, but said to not be "prohibitively expensive") for players who wished to register as "mod developers." Only one would have been required per mod team, but the internet reacted ... well, let's say 'poorly' to this idea. In response, Notch quickly axed the sign-up fee.

There are already Minecraft mods, of course, but these plans involve a full source code release.
Notch outlines the plan for officially supported mods here, including licensing details. The rules are pretty simple; mods must be playable only by those who’ve paid for Minecraft, mods can’t be sold for profit without a specific licensing deal from Mojang, “malicious” stuff is out and Mojang retain the right to implement the mod idea in Minecraft themselves.

Initially, the plan included a “sign-up cost” (undefined, but said to not be “prohibitively expensive”) for players who wished to register as “mod developers.” Only one would have been required per mod team, but the internet reacted … well, let’s say ‘poorly’ to this idea. In response, Notch quickly axed the sign-up fee.

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